Aeon Amadi
Edimmu Warfighters Gallente Federation
5995
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Posted - 2014.06.09 07:14:00 -
[1] - Quote
This harkens back to the fact that Vehicles, without a clear cut role, are just better slayers. They essentially perform the same way as Infantry, only being immune to a large portion of the small arms in the game.
Vehicles thrive in Ambush -because- there are no objectives. When the only thing you have to do is kill the enemy, it leads to power imbalances whenever a playstyle like tanks are implemented. By removing vehicles, it does certainly help the infantry a great deal but in the same sense, it also slaughters a lot of options for vehicle users who want to play a game-mode that utilizes what their specialization is all about: Makin' **** dead.
I'm not necessarily for removing vehicles in Ambush because I think that it limits a player's playstyle and forces segregation artificially, but I can see the benefit of it being implemented. My considerations are that many of the maps, while not optimized for vehicle - Infantry play, aren't optimized for solely infantry play either. Many Ambush maps have -HUGE- stretches of space that have to be traveled just to get any sort of decent combat. Impact Ridge is especially bad about this.
Ultimately, I don't think this is really going to make much adjustment to the game as a whole; it'll just force vehicle users to play in other game modes where the Vehicle vs AV balance will only rear it's ugly head even more as Skirmish/Domination still have higher vehicle caps. I think this proposal should wait until Hotfix Charlie so we have time to see the effects of changes made to that balance before we grab the cleaver and hack off a limb.
Useful Links
Aeon Amadi for CPM1
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5999
|
Posted - 2014.06.09 09:24:00 -
[2] - Quote
I want to remind everyone that there's an inherent flaw as well with wanting vehicles removed from Ambush but not Ambush OMS.... You can't choose which one you jump into. If I'm an infantry guy who wants to play a game-mode without vehicles, it's not going to help anything leaving it up to chance - I'm likely to just leave the match and get frustrated that I have to wait in a que again (assuming I don't get thrown into the same match I just left).
The thing about it guys, is that you have to consider this from both ends of the spectrum. Yes, vehicles are powerful and wanting them removed from Ambush is totally understandable but it's a DIRECT and CLEAR impact on another player's playstyle. If he spent all his SP into vehicles, than removing them from play is practically invalidating all of that SP investment. I'm not cool with that, at all.
Useful Links
Aeon Amadi for CPM1
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