Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Baal Omniscient
L.O.T.I.S.
1587
|
Posted - 2014.06.08 04:56:00 -
[1] - Quote
Would it be possible to make loud noises cause you to blip on the radar? Because it confounds me that you can run a damped scout and fire a loud ass weapon and not show up on the radar. I'm all for E-war and cloaks, it adds flavor and strategy to the game, but as an assault player I feel that audio cues should at least make you blip for as long as you are making highly audible noises, such as firing a weapon or activating RE's, things like that.
PSN ID: AlbelNox2569
Cross Atu for CPM1
|
Atiim
Heaven's Lost Property
9203
|
Posted - 2014.06.08 05:05:00 -
[2] - Quote
This would also help solve this issue where with items that apparently have a 200db profile show up on your radar only after you've been steamrolled by them.
Amarrians would prefer you be faithful. I'd rather you be logical.
Current Goal: Caldari Medium Dropsuits III
-HAND
|
Cat Merc
Onslaught Inc RISE of LEGION
10194
|
Posted - 2014.06.08 05:10:00 -
[3] - Quote
"Too much coding." -CCP
Feline overlord of all humans - CAT MERC
|
Atiim
Heaven's Lost Property
9205
|
Posted - 2014.06.08 05:57:00 -
[4] - Quote
Cat Merc wrote:"Coding? Haha." -CCP Fixed
Amarrians would prefer you be faithful. I'd rather you be logical.
Current Goal: Caldari Medium Dropsuits III
-HAND
|
Valentine Crendre
The Last of DusT. General Tso's Alliance
86
|
Posted - 2014.06.08 06:43:00 -
[5] - Quote
Baal Omniscient wrote:Would it be possible to make loud noises cause you to blip on the radar? Because it confounds me that you can run a damped scout and fire a loud ass weapon and not show up on the radar. I'm all for E-war and cloaks, it adds flavor and strategy to the game, but as an assault player I feel that audio cues should at least make you blip for as long as you are making highly audible noises, such as firing a weapon or activating RE's, things like that.
Hmm, I don't know about this idea. I don't have a problem with hearing and finding raspberries. I do use a high quality headset though : /
With this logic, do you propose that moving/manned vehicles always be shown on radar when in proximity to you? |
Baal Omniscient
L.O.T.I.S.
1588
|
Posted - 2014.06.08 06:58:00 -
[6] - Quote
Valentine Crendre wrote:Baal Omniscient wrote:Would it be possible to make loud noises cause you to blip on the radar? Because it confounds me that you can run a damped scout and fire a loud ass weapon and not show up on the radar. I'm all for E-war and cloaks, it adds flavor and strategy to the game, but as an assault player I feel that audio cues should at least make you blip for as long as you are making highly audible noises, such as firing a weapon or activating RE's, things like that. Hmm, I don't know about this idea. I don't have a problem with hearing and finding raspberries. I do use a high quality headset though : / With this logic, do you propose that moving/manned vehicles always be shown on radar when in proximity to you? Only loud, highly noticeable noises. Footsteps can be masked by friendly gunfire, as it should be, but if you're firing a BK in an otherwise empty hallway, you should at least blip. Not everyone can afford high quality headsets.
PSN ID: AlbelNox2569
Cross Atu for CPM1
|
OverIord Ulath
Kang Lo Directorate Gallente Federation
150
|
Posted - 2014.06.08 08:54:00 -
[7] - Quote
Love <3 |
Baal Omniscient
L.O.T.I.S.
1589
|
Posted - 2014.06.08 10:42:00 -
[8] - Quote
OverIord Ulath wrote:Love <3 <3
PSN ID: AlbelNox2569
Cross Atu for CPM1
|
|
|
|
Pages: 1 :: [one page] |