Joseph Ridgeson
WarRavens Final Resolution.
1975
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Posted - 2014.06.06 00:04:00 -
[1] - Quote
The "work up to alpha, scrap it, start again thing" is kind of interesting. That is basically the same thing that killed Curt Schilling's MMO and caused Duke Nukem Forever to go through 14 years of development through entirely different engines and design teams.
Reading the article, it is fairly par for the course really other than the "work on this for a few months, come work on EVE for a few months." I don't know if anyone is familiar with the Trenches comic but it deals with people in the videogame business testing, developing, and managing. Every week, there is a "Tale from the Trenches" that include people sending in their experiences of what happened. The "Sweat Room", the "it is your fault that you have to have overtime because you guys can't deliver", and the "no, make it more... ppppssshhhh" are all very common stories sadly. The 'Salami Tactic' of cutting costs and money spent on employees through minor things like the cafeteria and then not giving raises and then hitting health care plans is also disgustingly common in any business in the world. That is a sad state of affairs in and of itself.
To be fair, the advantage that Legion has now is an Executive Producer but how effective Rouge is leading things in a line is unknown to us. There is also the possibility of the "learning from the mistakes" but we can only wait and see. The thing that needs to happen is CCP assign people to projects and keep them there until they are done and CCP desperately needs to see each game as a different product. One of the problems of DUST was they tried to make a FPS on a console like EVE which can best be described as a "economy simulator with social interaction and combat." There is nothing wrong with either of those but they really cannot be the same product. You cannot take a FPS whose whole shtick is "run around and kill people" and try to make it like EVE which is a far more slow paced game. It would be like trying to make World of Warcraft into Hearthstone or vice versa.
Legion needs to be it's own thing. Valkyrie needs to be it's own thing; hopefully far more arcade oriented than Legion or EVE. EVE can still keep going with it's shtick. Let them share the same universe, the same IP but don't let them share the same table. EVE is reaching for more plates of food and guarding as much as she can, Legion is trying to figure out how he fits into the mass of flesh, and Valkyrie is so happy to be here that he is having a seizure on the floor from excitement.
As with anything when it comes to CCP: we can only wait and see.
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