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Thread Statistics | Show CCP posts - 1 post(s) |
Godin Thekiller
shadows of 514
2521
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Posted - 2014.06.04 21:19:00 -
[1] - Quote
Bonuses towards stealth was nerfed, and cloak time was nerfed, making being a actual scout harder, while being a brick tank scout is still a thing. Pointless. If you want to fix a problem, do it right, and fix the actual problem (the brick tanked scouts, not the actual scout) instead of screwing people..........
Peace, Godin
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Godin Thekiller
shadows of 514
2521
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Posted - 2014.06.04 22:00:00 -
[2] - Quote
medomai grey wrote:Godin Thekiller wrote:Bonuses towards stealth was nerfed, and cloak time was nerfed, making being a actual scout harder, while being a brick tank scout is still a thing. Pointless. If you want to fix a problem, do it right, and fix the actual problem (the brick tanked scouts, not the actual scout) instead of screwing people.......... Peace, Godin The idea was to force people to choose between stealth or brick-tanking. If people are choosing to brick tank their Gallente scouts, they'll be easier to detect now. If you want to fit your Gallente scout to be stealthy, you will be squishy. So, they didn't fail at what they were trying to achieve. War, Putin
So instead of making the bonus only work if you had damps on, and getting rid of the bonus on the cloak completely, nerf the bonus itself, and nerf the cloak time? Yea, that fixes a lot.
EDIT: Also, that was the wrong kind of peace you're thinking about. So you have in effect made yourself look like a idiot.
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Godin Thekiller
shadows of 514
2521
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Posted - 2014.06.04 22:31:00 -
[3] - Quote
ZDub 303 wrote:It should always have been a module efficacy bonus. Same for the cal scout imo.
These passive suit bonuses just don't work.
They should have.........
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Godin Thekiller
shadows of 514
2521
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Posted - 2014.06.04 23:06:00 -
[4] - Quote
CCP Logibro wrote:I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm
(Apologies to anyone that actually did suggest it earlier that we may have missed.)
I'll have a chat with CCP Ratatti and we can some numbers. That might actually work better, not to mention it would be closer to the Amarr and Minmatar scouts which also have module/weapon efficacy bonuses as well.
LOL. Okay, that's good. I'm going to enjoy picturing that
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Godin Thekiller
shadows of 514
2521
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Posted - 2014.06.04 23:07:00 -
[5] - Quote
Spademan wrote:CCP Logibro wrote:I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm
(Apologies to anyone that actually did suggest it earlier that we may have missed.)
I'll have a chat with CCP Ratatti and we can some numbers. That might actually work better, not to mention it would be closer to the Amarr and Minmatar scouts which also have module/weapon efficacy bonuses as well. Thought: As much as I like it, (or did before the hotfix) do we really need the range enhancement bonus?
Well, do you have an idea of what it should be otherwise?
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Godin Thekiller
shadows of 514
2523
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Posted - 2014.06.05 01:42:00 -
[6] - Quote
medomai grey wrote:Godin Thekiller wrote:So instead of making the bonus only work if you had damps on, and getting rid of the bonus on the cloak completely, nerf the bonus itself, and nerf the cloak time? Yea, that fixes a lot. There are multiple solutions to a problem. Changing the bonus so that it affects modules is another possible solution; if not an arguably better one. The reduction of cloak duration was done to encourage "specialization into cloaks", which means CCP want people to use proto cloaks. My personal opinion is that the reduction to cloak duration is good because it discourages camping and encourages more skilled use of the cloak by forcing players to really choose when they should use their cloak in order to be effective. For what reasons do you think that the cloak duration reduction was a bad idea? Blame the mass of vocal scout players who feel they should have the ability to be un-detectable to everything for the return of cloak bonus. They managed to make a good argument or peer pressured CCP into not removing the cloak bonus; I'm still debating which of the two occurred. Point still stands that the changes made were not done solely to discourage brick tanking. So, regarding this matter, you are still wrong. Godin Thekiller wrote:EDIT: Also, that was the wrong kind of peace you're thinking about. So you have in effect made yourself look like a idiot. Face it Godin, you got trolled by political joke in which you weren't even the main target being made fun of. Hell, your even name calling.
You can't cross a field in 45 seconds on a large map while still moving stealthily (as in not in the middle of everything where you can be spotted), and there's no stopping points in said fields where you can still cover yourself while you wait for it to recharge. and hiding yourself while scouting is silly, as that means you don't see anything either. The new cloaks are built to be in and out cloaks, so combat cloaks. They are not for scouting.
If you want to have it like that, fine; just give me a cloak that I can use that has a long duration, and has a long weapons penalty on it.
Oh, and by the way, the main problem with scouts WAS that they were brick tanking so well and at the same time keeping stealth that they were doing better than assaults. And don't try and say that's the same thing that you said, because it isn't at all. I'm not wrong at all.
EDIT: I'm not angry, so I have not been trolled. I was just pointing out that you used the wrong kind of peace, so the joke (which I saw, because you know, not an idiot like yourself) made 0 sense.
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Godin Thekiller
shadows of 514
2523
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Posted - 2014.06.05 01:43:00 -
[7] - Quote
Adipem Nothi wrote:o/ Logibro
Not sure where you guys are going with this. Or why.
GalScouts getting better damp bonuses via modules? Presently, I have to run two damps on my Gal to beat competitive scans. This is good. If I could get away with one, nothing would prevent me from doing so, then stacking 3 plates.
I'd be an Invisible Monster allover again; which was impetus behind the Alpha nerf package.
Unless, of course, what Godin is trying to say is that the GalScout nerf package was insufficient. Its too early to tell whether or not that's the case; I've personally observed a decline in their prevalence.
If I understand correctly, Godin is concerned about a brick-tanked GalScouts. Once again, if we fix Assault Frames we will solve this problem.
Assault Frames should be the go-to slayer suit.
Not the Slayer Logi. Not the brick-tanked GalScout. Not the fine-rifle-toting Heavy.
The Assault Frame.
To completely hide yourself, you now have to use 3 proto damps. wtf are you talking about?
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Godin Thekiller
shadows of 514
2528
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Posted - 2014.06.05 02:36:00 -
[8] - Quote
Appia Vibbia wrote:Godin Thekiller wrote:To completely hide yourself, you now have to use 3 proto damps. wtf are you talking about? An active proto cloak and 2 complex dampeners works as well. 3 proto damps without cloak *** *** CCP Logibro or any other DEV reading this. Precision, Dampening, and Range Amplifying modues have an issue with order of stacking penality. Basic prioritizes as 100%, then Advance Modules, then Prototype modules. Making what should only take a basic mod on the Gallente take a complex modules.
To forever be hidden takes 3.
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Godin Thekiller
shadows of 514
2528
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Posted - 2014.06.05 02:38:00 -
[9] - Quote
Adipem Nothi wrote:RAIDER 04 wrote: What do you run? if you run gal scout then you have to face the shittiest logi's scans or an cal scout who has scarified a large amount to scan you down.
Scout gk.0? 2 Damps + 2 Kincats or 3 Damps if/when the enemy is picking me up. Godin Thekiller wrote: To completely hide yourself, you now have to use 3 proto damps. wtf are you talking about?
Still trying to figure out WTF you're talking about. You're upset that GalScouts still stack plates? So you want to rework the GalScout bonus? Either I'm not understanding you, or you aren't making sense.
No, I'm upset that CCP decided to instead of fixing the ******* problem break the actual role.
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Godin Thekiller
shadows of 514
2532
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Posted - 2014.06.05 17:11:00 -
[10] - Quote
Korvin Lomont wrote:Godin Thekiller wrote:Adipem Nothi wrote:o/ Logibro
Not sure where you guys are going with this. Or why.
GalScouts getting better damp bonuses via modules? Presently, I have to run two damps on my Gal to beat competitive scans. This is good. If I could get away with one, nothing would prevent me from doing so, then stacking 3 plates.
I'd be an Invisible Monster allover again; which was impetus behind the Alpha nerf package.
Unless, of course, what Godin is trying to say is that the GalScout nerf package was insufficient. Its too early to tell whether or not that's the case; I've personally observed a decline in their prevalence.
If I understand correctly, Godin is concerned about a brick-tanked GalScouts. Once again, if we fix Assault Frames we will solve this problem.
Assault Frames should be the go-to slayer suit.
Not the Slayer Logi. Not the brick-tanked GalScout. Not the fine-rifle-toting Heavy.
The Assault Frame. To completely hide yourself, you now have to use 3 proto damps. wtf are you talking about? Based on my math you would need two complex and one advanced...
Still 3 damps, and for some reason it doesn't work (probably something wrong with the penalties vov).
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Godin Thekiller
shadows of 514
2532
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Posted - 2014.06.05 17:25:00 -
[11] - Quote
Adipem Nothi wrote:Godin Thekiller wrote: No, I'm upset that CCP decided to instead of fixing the ******* problem break the actual role.
The problem was fast-as-hell 600+ HP GalScouts ducking radar. That should be less of a problem now. Yes, some GalScouts may still tank, but they're now slower and easier to scan. What really sucks is that in fixing the GalScout problem, the MinScout got boned.
............ You missed the point entirely............
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Godin Thekiller
shadows of 514
2532
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Posted - 2014.06.05 17:26:00 -
[12] - Quote
Spademan wrote:Godin Thekiller wrote:Spademan wrote:CCP Logibro wrote:I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm
(Apologies to anyone that actually did suggest it earlier that we may have missed.)
I'll have a chat with CCP Ratatti and we can some numbers. That might actually work better, not to mention it would be closer to the Amarr and Minmatar scouts which also have module/weapon efficacy bonuses as well. Thought: As much as I like it, (or did before the hotfix) do we really need the range enhancement bonus? Well, do you have an idea of what it should be otherwise? I'm just wondering if it needs to be thing at all (at least for gal) If we lost that we could go back up a bit in dampening. Maybe.
That needs to go up anyways.
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Godin Thekiller
shadows of 514
2532
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Posted - 2014.06.05 17:38:00 -
[13] - Quote
Adipem Nothi wrote:Godin Thekiller wrote:
............ You missed the point entirely............
Are you saying ... Instead of nerfing eWar Scouts, Rattati should've nerfed bricked Scouts? I've read that before somewhere.
NO ******* ****!!!!!!!!!! Are you that thick in the head, or can't read worth a ****?
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Godin Thekiller
shadows of 514
2532
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Posted - 2014.06.05 18:06:00 -
[14] - Quote
Adipem Nothi wrote:Godin Thekiller wrote:
NO ******* ****!!!!!!!!!! Are you that thick in the head, or can't read worth a ****?
Apparently I am think in the head. I just reread your thread start to finish (including title). Found lots of non-specific moaning and complaining. Found no numbers, suggestions, specifics, etc. I understand that you're upset, but I've no idea what its about. You've left a lot to the imagination. Why not tell us specifically what's p*ssing you off and propose how you'd fix it? Is this not the Feedback / Suggestion section of the Forums?
I didn't have to explain it to anyone else. Not going to baby you. I refuse.
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Godin Thekiller
shadows of 514
2532
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Posted - 2014.06.05 18:21:00 -
[15] - Quote
Adipem Nothi wrote:Godin Thekiller wrote: I didn't have to explain it to anyone else. Not going to baby you. I refuse.
Someday, you'll have a beautiful girlfriend or wife. She'll be furious. You will have no idea why. You'll clean the garage, sweep the deck and wash the cars. She'll still be furious. You'll ask did I forget a special occasion? To take out the trash? Her only response will be to glare at you. Are you trying to be my video-game wife, Godin? I've never had an internet wife before.
I've been in that situation before........ oh wait, no I haven't. Why? Because I don't forget anything.
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Godin Thekiller
shadows of 514
2547
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Posted - 2014.06.08 13:48:00 -
[16] - Quote
Some Alaskan wrote:How about switching the range increase to 2% or 3% ion pistol damage per level?
lol, there's no way that was serious
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