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Thread Statistics | Show CCP posts - 1 post(s) |
Soraya Xel
Abandoned Privilege Top Men.
2624
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Posted - 2014.06.04 12:59:00 -
[1] - Quote
CCP Rattati wrote:Honestly, I don't know what exactly can be done, so take this with a grain of salt. I would just want to not grant WP and kills instigating from within the redline. It could still be a safe haven to flee into or rearrange forces to breakout of the redline. EZ mode Thaling and Railing would be possible, just not rewarded in any way.
What this means, is if the match isn't going your way, leave the match.
CCP Rattati, I urge you to consider the reason people are in the redline. For some, it's because they've been pushed back. For snipers, because it's where the best high-ground perches are. Penalizing snipers for finding a good spot to sit is ridiculous. The issue is with the location of the redline, and not providing snipers decent places to play INSIDE the game map.
I'd like to be your CPM1 candidate
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Soraya Xel
Abandoned Privilege Top Men.
2628
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Posted - 2014.06.04 15:48:00 -
[2] - Quote
Since all of the good vantage points for sniping are either in the redline due to poor map design, or require a dropship to get to, you really ought to just remove sniper rifles if you're considering this. As it is, half the maps in the game, snipers are no longer viable.
Additionally, the idea that you'd remove rewards for killing players in an area of the map in no way discernable from the play area is crazy. Players have no way to determine whether they are in their redline or not.
I'd like to be your CPM1 candidate
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Soraya Xel
Abandoned Privilege Top Men.
2628
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Posted - 2014.06.04 15:54:00 -
[3] - Quote
Forever ETC wrote:Additionally, the idea that you'd remove rewards for killing players in an area of the map in no way discernable from the play area is crazy. Players have no way to determine whether they are in their redline or not. Check my response to CCP Rattati.[/quote]
Here's the thing: The idea of removing the reward for kills in the redline is an incredibly bad idea. The only reason anyone might ever consider it, is if it's easy to implement. Adding a "blue line" or other indicator would be as difficult as just fixing the problem the right way: Moving the redline back where it belongs. So snipers can snipe from their perches, and players can go kill them, just like the game's supposed to allow.
I'd like to be your CPM1 candidate
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Soraya Xel
Abandoned Privilege Top Men.
2628
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Posted - 2014.06.04 16:45:00 -
[4] - Quote
Oops. Looks like I horribly broke quoting there. But yeah, Forever ETC, I want a solution that works for snipers, works for disadvantaged teams, and also reduced frustration with redline sniping. That means moving the redline.
CCP would be making a very poor choice to make an invisible barrier decide whether or not you get kill credit, or taking away kill credit from the few viable positions on the map a sniper can still get a good view of the combat area.
Move the redline, CCP.
I'd like to be your CPM1 candidate
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