Jaysyn Larrisen wrote:
Appia,
I appreciate the detailed feedback. By and large I believe I agree with your comments and i've got a couple points of clarification in areas I might not have been clear on. Quick note: I'll keep using the number / letter headers just so I can keep track.
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3 - I might not have been clear. You can already carry more REs, which i think we agree have greater utility and lethality, than grenades. By increasing the nanite cost or potentially removing replenishment from nano hives for grenades it would continue to make the RE a far better choice for a player.
4 - I agree that SP pays for minor increases in effectiveness vs increased cost of CPU/PG, no issues with that. My point is that the relative value that proto nades (particularly locus) give you vs the CPU/PG cost has now shifted somewhat out of balance. With the ability to carry less (and no variant that gives you that option) and a nerf to resupply capabilty my subjective opinion is that they aren't quite worthy the CPU/PG outlay. Admittedly, this could be just reflective of my personal view and not indicitive of anyone else.
I do think it's safe to say that most folks would agree the proto RE options are more value per resouce cost (CPU/PG) than proto nades.
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7 - I see your point on distance factors and tactical employment; my point is that not every objective gets 2 to 3 REs. On a purely one for one basis it is imbalanced.
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9 - I take a little issue with referring to it as hyperbole; i.e. "hyping" things to make the point. Granted it is a subjective assesment but i suspect you would agree that there is a distince uptick in heavy suits and "tanked" scouts.
Also - i should have clarified that I had CCP Rattati's comments about his subjective effectiveness tiering of nades vs various suits and meta levels. Basically...militia nade should kill militia medium suit and it scales up so that proto nades kill proto non-sentinel suits. Based on the tiering noted in Hotfix Alpha the numbers don't seem to jive with that based on relative amounts fo eHP and calculated resistances.
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