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Harpyja
Molon Labe. General Tso's Alliance
1788
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Posted - 2014.05.30 15:41:00 -
[1] - Quote
I cannot stress how important it is that their damage output be considerably nerfed. It's not balanced when a blaster Madrugar can slaughter infantry, then easily wipe out my missile Gunnlogi that's supposed to destroy it.
Blasters deal too much damage; I'm dead in the time it takes me to launch one volley and reload another one to finish them off.
And railguns, well we all know they are just stupidly OP.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1789
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Posted - 2014.05.30 17:00:00 -
[2] - Quote
Eltra Ardell wrote:Harpyja wrote:I cannot stress how important it is that their damage output be considerably nerfed. It's not balanced when a blaster Madrugar can slaughter infantry, then easily wipe out my missile Gunnlogi that's supposed to destroy it.
Blasters deal too much damage; I'm dead in the time it takes me to launch one volley and reload another one to finish them off.
And railguns, well we all know they are just stupidly OP. You aren't playing properly. Missiles kill tanks quite readily, provided you aren't stupid about engaging. Several times yesterday I even had a chance to turn around on a blaster shooting at me and kill it with missiles. Well I'm sure then you haven't faced triple rep Maddies sporting ion cannons. They rep just enough during your volley to survive while they melt you as you try to evade their ridiculously high tracking blaster.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1789
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Posted - 2014.05.30 17:15:00 -
[3] - Quote
Eltra Ardell wrote:Harpyja wrote:Eltra Ardell wrote:Harpyja wrote:I cannot stress how important it is that their damage output be considerably nerfed. It's not balanced when a blaster Madrugar can slaughter infantry, then easily wipe out my missile Gunnlogi that's supposed to destroy it.
Blasters deal too much damage; I'm dead in the time it takes me to launch one volley and reload another one to finish them off.
And railguns, well we all know they are just stupidly OP. You aren't playing properly. Missiles kill tanks quite readily, provided you aren't stupid about engaging. Several times yesterday I even had a chance to turn around on a blaster shooting at me and kill it with missiles. Well I'm sure then you haven't faced triple rep Maddies sporting ion cannons. They rep just enough during your volley to survive while they melt you as you try to evade their ridiculously high tracking blaster. If you're having trouble with a triple rep Madrugar, the easiest type of tank to kill with missiles, then I can only say you're either crap at driving a tank (somehow, because it's really easy), or you're trying to use a basic-level missile turret with no damage mods without realizing that there's not enough damage in the magazine of a basic to kill a tank. Either way, that's your fault, because I've killed numerous of those tanks you're complaining about. Only from behind yes. If they appear out of nowhere in front of you, good luck surviving. Missiles need two more shots per mag. They always need just one or two more missiles to destroy when I'm reloading.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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