KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10970
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Posted - 2014.05.30 04:53:00 -
[1] - Quote
We need to be able to buy them and call them in; we have been promised the ability to call down installations since the first bits of details about Dust was released in 2009, and there has been an installation section in the off-map support menu since closed beta, yet to this day we still don't have this feature. Legion needs to deliver on this promise.
We need more interesting installations. CRUs, supply depots, and turrets are not very creative. After years of Dust development, and now Legion development, it would be nice to have more interesting types of installations to make battles more tactically varied. For example, I would like to see a gate installation that allows you to transport yourself to friendly drop uplinks with out the need to die, as well as some some other default location.
The small turret installations from closed beta would also be nice to have back.
I hope the turret installation AI don't track target through walls in Legion like they seem to do in Dust.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11197
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Posted - 2014.06.25 16:48:00 -
[2] - Quote
Grimmiers wrote:What would make skirmish a lot more exciting is to have deployable null cannons. The null cannons are always in the same spots on maps and sometimes they're in places that are unfair to the other teams (that manus peak null cannon next to the hill). So if we could drop them like advertised in the 2009 video it would not only make a better use of the large maps, but make one sided battles either go by quicker, or turn around.
Imagine your redlined and your squad chooses a spot to place and defend a null cannon. The enemy team would have to deal with it and split up their forces which might help you take a default one. Deployed cannons should be destroyable and maybe hacking them will cause them to self destruct. I absolutely love the idea of deployable and destructible null cannons; in my opinion, all null cannons in planetary conquest should be this way. Anti-MCC cannons should also come in blaster, railgun, laser, and autocannon; each with their own unique damage and range profiles. A laser cannon would be great for shooting a Caldari or Minmatar MCC that is far away for example.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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