John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3447
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Posted - 2014.05.30 00:00:00 -
[1] - Quote
sabre prime wrote:To Eko: You started 30 days before 1.7 and you have 22 mil SP?
I'm from closed beta and I'm just getting to 20 mil now.
Regarding FOTM, it's a consequence of this game's flawed design. The game used to keep changing every month, with no balance being maintained. What did everyone expect was going to happen? I am currently a cloaked, bricked gallente scout with an assault combat rifle. And no, I don't care anymore.
FOTM is fun.
I was wondering the same thing. Sounds fishy.
The problem with FOTM is twofold:
One, it's boring. Diversity is the lifeblood of this game.
Two, it's a marker for bad balancing. It punishes people who like to play a certain way (logi, for example) because if a specific setup is markedly superior to others, the others fade away and die. How many good logis you see running around now?
Ok, a third,reason: it's bullsh*t. A Caldari scout hiding behind a wall got off 2 shotgun rounds on me without de cloaking last night. I saw him out of the corner of my eye but he was barely even visible as a shimmer and had already fired a round as I turned. I was dead before I could return fire. My cores are maxed and I had a complex precision enhancer on my suit. That's an unfair mechanic and makes people not want to play. That's never healthy for a game.
(The godfather of tactical logistics)
Quitting cold turkey was impossible. The forum patch is helping me kick the habit
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3447
|
Posted - 2014.05.30 02:46:00 -
[2] - Quote
Eko Sol wrote:
2) I don't think FoTM is boring. Two people with the exact same fit duking it out is a way of measuring your skill (i.e. I beat that guy 3 to 2 so I feel good about my abilities). Using a non FoTM and doing reasonably well is a sign of skill as well.
It's boring because you see nothing else. There's no adapting to changing tactics, no variety. No paper. It's all rock and scissors. You may like duking it out because you're a scout and are using the FoTM. I don't, so I don't. I will lose every time to the cloaked shotty scout and I will never be able to be convinced that I should be OK with 99% of people using it because there is no effective counter.
Eko Sol wrote: 4) Cloaks are getting nerfed ridiculously.
Do you even CCP? Of course it's getting nerfed, that's what they do. That's why we end up with this BS in the first place!
Oh, and on that note: inb4 everyone cries moar respects because my callogi
TAR
flaylock invisible suit got nerfed. That's yet another problem with the FoTM. When people lose their crutch I gotta deal with their f*cking bitching about it for the next 2 months.
Eko Sol wrote: Anyway, I get that there is a balance issue and agree on that. But I have to take the stand that it's not the players faults that play that way.
Why not? Lets take the 1.7 epidemic of RR sentinels. I'm sorry but that just screams "I need 1000eHP to be relevant." I don't respect that.
Let's go a step further. Nyain San spamming 4 tanks in ambush backed up by brick tanked slayer proto gal logis perma-scanning everyone and turning spawn camping into an art form.
I suppose that didn't make anyone quit the game? Or made 50% of the dedicated players avoid 1/3 of the available game modes like the plague for months? Should I pat them on the back and give them an award for excellence in making the game shi!t for everyone else?
(The godfather of tactical logistics)
Quitting cold turkey was impossible. The forum patch is helping me kick the habit
|