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Ghural
The Southern Legion Final Resolution.
228
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Posted - 2014.05.29 08:00:00 -
[1] - Quote
My thoughts on planetary warfare in legion are as follows.
1. Rewards for active use of districts.
No passive income for districts, players get rewarded for conducting activities within their district (or their allies). This I see as an opportunity to introduce different paced activities within Dust. Perhaps players could farm NPCGÇÖs. Hunt for minerals with a scanner and a LAV with a mining attachment. The could conduct research and manufacture in their base.
2. Districts are always open
Players are always able to enter another corps district. Even if there is no-one there. The wonGÇÖt be able to take ownership of it though, this might require them to attack a key piece of infrastructure that then puts the base in reinforcement mode, after which it then becomes available for takeover.
This would allow players to plan intelligence missions. Scope out the bases defenses in order to evaluate if an attack would be successful. You could even steal resources from a corp who isnGÇÖt particularly active, or disrupt their manufacture.
I would expect that this would encourage players to actively use their districts, and would make it difficult for single corps to dominate the PC scene. It would also mean that if a corp owns a district, they just canGÇÖt passively sit back and collect the rewards. |
SponkSponkSponk
The Southern Legion Final Resolution.
837
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Posted - 2014.05.29 09:42:00 -
[2] - Quote
I think many concepts can be taken from the Farms and Fields initiative in Eve.
This means that any occupied territory should have something worth attacking (and defending) by a small group, outside of the big battles that characterise changing of territory ownership.
Which leads us to farms and fields and bandits, you get the picture.
Fields are installations which passively generate resources, and are razed to the ground when raiders come. An example in Legion might be some kind of biomass silo that produces autotrophs for sale each day. Enemy forces can't realistically steal vats of low-value materials unless they have a fleet of trucks, but they can drop some remote explosives into the vats and blow holes in the bottom so it all leaks out.
Farms are installations which provide an active income stream, and tend to be the targets of theft rather than destruction when raided. An example in Legion might be a surveillance drone that legionnaires can use to find salvage spots hidden to others, but when hacked by enemy forces, will reveal those locations to them instead (and valuable electronics can be stolen from its inner workings)
Overlaying this back and forth raiding are the larger installations that transfer district control when captured. These installations are the ones we're familiar with from Dust, with timers etc etc etc.
Dust/Eve transfers
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God Hates Lags
The Last of DusT. General Tso's Alliance
1201
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Posted - 2014.05.29 13:34:00 -
[3] - Quote
What they need to do with legion is what they should have done with dust which is to have districts generate resources that can be sold by Eve players. This makes farming far less passive since resources must be taken off planet by eve players which still allowing semi-passive generation.
"Look what I destroyed in two days"
Wolfica stole my signature
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Bat Shard0
Stardust Incorporation IMMORTAL REGIME
63
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Posted - 2014.05.29 21:48:00 -
[4] - Quote
+1 for 1 and 2. Districts attack and defence must work as POSes - you can attack them everytime you want - they can have drones for defence if owner invest in it like the POS shoot with weapons if its owner anchor and online them - it is logical. This aproach is well explored and works fine for EVE universe so long. Just implement it on the ground
http://dust514news.blogspot.com/
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Godin Thekiller
shadows of 514
2481
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Posted - 2014.05.29 22:13:00 -
[5] - Quote
Bat Shard0 wrote:+1 for 1 and 2. Districts attack and defence must work as POSes - you can attack them everytime you want - they can have drones for defence if owner invest in it like the POS shoot with weapons if its owner anchor and online them - it is logical. This aproach is well explored and works fine for EVE universe so long. Just implement it on the ground
Having it exactly like a POS is kinda silly imo. It works in EVE because of how ships works, but having it like that in Legion would be quite odd seeing as though we are foot soldiers. and if that's the case, why not just OB the thing while out of reinforcement with big turrets (large or XL) and ensure that it's gone very quickly?
click me
Blup Blub Bloop. Translation: Die -_-
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10355
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Posted - 2014.05.29 22:54:00 -
[6] - Quote
SponkSponkSponk wrote:I think many concepts can be taken from the Farms and Fields initiative in Eve.
This means that any occupied territory should have something worth attacking (and defending) by a small group, outside of the big battles that characterise changing of territory ownership.
Which leads us to farms and fields and bandits, you get the picture.
Fields are installations which passively generate resources, and are razed to the ground when raiders come. An example in Legion might be some kind of biomass silo that produces autotrophs for sale each day. Enemy forces can't realistically steal vats of low-value materials unless they have a fleet of trucks, but they can drop some remote explosives into the vats and blow holes in the bottom so it all leaks out.
Farms are installations which provide an active income stream, and tend to be the targets of theft rather than destruction when raided. An example in Legion might be a surveillance drone that legionnaires can use to find salvage spots hidden to others, but when hacked by enemy forces, will reveal those locations to them instead (and valuable electronics can be stolen from its inner workings)
Overlaying this back and forth raiding are the larger installations that transfer district control when captured. These installations are the ones we're familiar with from Dust, with timers etc etc etc.
And in my mind all of these small scale anonymous raiding actions should lead to a greater level of district wide destabilisation that eventually allows outside corporations to attack and attempt to wrest control of the district away from the traditional owners.
I dislike the idea of constantly seeing battle be clone attrition, but if instead both sides were taking actions against one another...
Side A raiding anonymously and stealing from Farms and burning Fields.
Side B attempting to identify their attackers and counter the raids to stabilise their districts even fighting over 2-3 districts would feel like a war or conflict, where you campaign against your opposition before forcing them into a climactic battle.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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Ghural
The Southern Legion Final Resolution.
231
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Posted - 2014.05.30 01:48:00 -
[7] - Quote
Godin Thekiller wrote:Bat Shard0 wrote:+1 for 1 and 2. Districts attack and defence must work as POSes - you can attack them everytime you want - they can have drones for defence if owner invest in it like the POS shoot with weapons if its owner anchor and online them - it is logical. This aproach is well explored and works fine for EVE universe so long. Just implement it on the ground Having it exactly like a POS is kinda silly imo. It works in EVE because of how ships works, but having it like that in Legion would be quite odd seeing as though we are foot soldiers. and if that's the case, why not just OB the thing while out of reinforcement with big turrets (large or XL) and ensure that it's gone very quickly?
Well perhaps using sustained orbital strikes to put a district into reinforcement could also be a possible tactic. |
deepfried salad gilliam
Sanguine Knights
710
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Posted - 2014.05.31 16:32:00 -
[8] - Quote
i think that districts should always be open
but they should have automated defenses that take out warbarges and all that and soldiers on ground
eve players should be able to assist in taking out the defenses from the sky
taking a district means capturing all the gear and biomass inside the corps base
bit coins
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