True Adamance wrote:XxGhazbaranxX wrote:Drive me crazy. Seriously hate losing 525k to a cheap unskilled tank.
Indeed the new standardisation of modules especially on HAV has brought its own set of problems in that using these modules, namely the static damage buffs on the already powerful rail-gun effectively negates massive amounts of SP investment meaning a toon with 0SP can often effectively engage and beat vastly more SP and ISK invested players with very little effort.
I assume you wuz dropshipping...... imagine having to fight these tools on the ground...... its more often than not that I see a Sica on the kill feed and immediately drop back until someone can tell me where it is, what its doing, and which direction its facing.
Yeah I skilled into tanks to play around with the large missile turret which are insanely fun but have significant drawbacks, especially against infantry and shilded vehicles.
I have basically stopped using them at this point unless I feel like it. I mostly just use my sica for a few reasons,
1.) Cost effectiveness
My missile gunnlogi has a good tank, AT missiles and two rail guns that runs me about 350k isk. My sica has two milita damage mods and runs me 68k. This is basically the primary reason and ties into the others.
2.) Survivability
My gunni can take much more of a pounding from av but if I come across a rail shield tank its a goner. My sica has no tank, all it has is two DMG mods and can survive most av by simply breaking LOS and running. If I had to loose either I'd rather loose 68k.
3.) AT effectiveness
My missile tank can destroy triple repped maddies if I land my full volley but if its anything shielded short of a sica (and even then...) I'm severely outmatched.
Rail guns don't really care what type of tank it is, it will shred armor and shields alike with two DMG mods even at a milita level. Any vehicle that is called down can be destroyed with ease.
4.) AI effectiveness
With a missile tanks reload and DMG you really need gunners to fight against infantry. You have to hit with multiple missiles to kill medium suits and it has to be direct, lots of ammo wasted and challenging to do.
While it is also equally important to have ammo in your clip for a rail, most targets can be dispatched even with half a clip. The reload time is much shorter so the only thing you have to worry about is turret tracking which really isn't that bad either. I find it rathet easy to kill infantry with my sica, its deadly accurate with massive damage, only a stacked armor heavy will survive one shot.
Large rails are laughably easy to use and extremely effective, even at a milita level. There are really only two draw backs,
overheat, and let's face it if you overheat your doing it wrong
Tracking speed, thank god the turret tracks slowly, this is pretty much the only reason I have been able to win against a shielded rail tank in my missile tank. The tracking speed is the only major drawback to fielding a rail tank. You have to make sure you are positioned the right way. When you look at the other turrets, that's not so bad. You can also aid this with skills.
Its annoying that the greatest threat to any vehicle is a 68k milita tank with two milita DMG mods. Sadder still that it can field a prototype cannon and have a decent tank while remaining more isk efficient than a std.