Garrett Blacknova
Codex Troopers
5594
|
Posted - 2014.05.28 15:57:00 -
[1] - Quote
Chunky Munkey wrote:it almost feels like . . . . . . hang on a sec . . . . . . what Dust was supposed to be!
But this is on a console!!!???
IMPOSSIBRU ! ! ! Well, that's news to me.
I had been led to believe DUST was meant to be a massively multiplayer online game, not a heavily-directed semi-open-world single player experience. I remember hearing a lot about vehicles being a major factor in DUST too, without the almost-total focus on infantry combat in Mass Effect. I'm also pretty sure DUST was always advertised as having integration with EVE Online, while Mass Effect has space flight integrated directly into it rather than putting that primarily into another game. I also had a pretty strong idea that DUST was a first-person shooter without a sticky cover system, and Mass Effect was third-person with some of the stickiest cover to ever stick itself to a protagonist.
Was I wrong? (Hint: The correct answer is "no")
There are a whole lot of surface similarities between some of DUST's vision and some of Mass Effect's features. There are many reasons why Mass Effect isn't doing anything like what DUST was trying to do though.
And there are a handful of bugs running through the entire Mass Effect series which are worse than anything I've had issues with in DUST even since my closed beta days. Early on when I first started in closed beta, there were occasional times where my PS3 would freeze playing DUST. In every game of the Mass Effect Trilogy, I've had to get into the habit of saving regularly because I never know when the game is going to cause a system freeze and lose whatever progress I hadn't saved yet. Usually, when I'm picking up a Mass Effect game, I play for about 3 or 4 hours, and have to restart my PS3 twice during that time. Usually, when I'm playing DUST, I play for about 3 or 4 hours, and I've only had to restart my PS3 about half a dozen times since Codex.
Not that I'm trying to belittle any of Bioware's achievements with Mass Effect, though. The games are amazing. But you do need to keep in mind that they're not really comparable to DUST in this way. |
Garrett Blacknova
Codex Troopers
5600
|
Posted - 2014.05.29 03:56:00 -
[2] - Quote
Delanus Turgias wrote:I like how no one is mentioning how totally awesome ME3's multiplayer is. It's by far the best horde-mode gameplay I've had the chance to play, and the insane amount of variety in terms of weapons, characters, powers, and builds is just astounding. I'm not mentioining it because Syndicate's co-op was better. And the game was released on the same day for no remotely rational reason (also published by EA, but without marketing, so they SHOULD have known how that would play out). The only problem was Starbreeze cutting ties with EA right after release and actively avoiding putting any effort into supporting the game after release when it really, REALLY needed it. Even without anything resembling support at all, let alone the quality support ME3's co-op mode was given, Syndicate is better for online play. |