alten hilt
DUST University Ivy League
306
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Posted - 2014.05.27 14:57:00 -
[1] - Quote
I haven't studied the Alpha hotfix in great detail, but I agree that anything that increases the disparity between standard and proto gear is a bad idea, and will only kill the game faster.
It's already hard to retain new players. Please think carefully about increasing veteran player advantages.
Full tiericide may be beyond the scope of the Dust 514 balance team, but lets not introduce greater imbalance.
Surviving Dust: Tutorial Series
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alten hilt
DUST University Ivy League
307
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Posted - 2014.05.27 19:12:00 -
[2] - Quote
P14GU3 wrote:alten hilt wrote:It's already hard to retain new players.
New players? AHAHAHAH. This game was barely getting looks before fanfest.. who wants to start a game based on building your character over time when, well they dont have much time left... I don't think dust needs to worry about new players anymore. How about retaining the players who are still here. Now thats a goal to strive for. Thanks man. I had my laugh for the day.
I know it seems like DUST 514 has no new players, but this simply isn't true. I've spent a lot of time recently in Academy battles recording footage for my Youtube tutorial series, and there's still are a lot of new players trying DUST 514. The problem is that they don't stick around longer than a few matches.
Two main reasons (IMHO)
1. They are getting farmed in the Academy by veteran players creating disposable alts.
2. After their first two or three battles, they REALLY get farmed by the rest of the community, and it doesn't get better for 3 - 6 months.
It takes close to 10 matches for new players to earn enough ISK to meaningfully spend their 500k starting SP, and most give up in frustration before they ever reach that point.
SPOILER: Personal opinions follow!!! If Dust is going to keep its equipment tiers, standard gear should be 85% as effective as Proto-gear, with Advanced gear around 95%. Said another way, proto gear should only be 5% more effective than advanced gear and 15% more effective than standard gear. FPS games aren't supposed to give any player an artificial advantage over another. It's supposed to be a level playing field where player skill triumphs. This is what new players expect when they try out DUST 514, because it's the foundation of every other FPS game.
Surviving Dust: Tutorial Series
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