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Garrett Blacknova
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5574
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Posted - 2014.05.27 08:07:00 -
[1] - Quote
Hotfix Alpha is increasing tier advantages.
Everyone is calling for tiericide to try and end Protostomping, and Alpha is going against the GOOD trends we've had leading towards it.
Locus Grenade buff at Prototype level, and nerf to lower levels. This means that low-tier grenades are weaker than they were, AND Proto grenades are stronger than they were. This means Protostomping players have a larger advantage than they used to.
Cloaks were going to have their dampening bonus removed completely, but that got changed. Now, instead of removing the bonus from ALL cloaks, they only removed it from Standard, and reduced it significantly on the others. Once again, the Protostompers are being given more advantages to make their lives easier while simultaneously making it harder for the low-level players to compete.
Prototype gear is meant to be a SMALL advantage for a LARGE cost. The risk-reward balance is meant to encourage players to only run one or two Protosuits in a match, unless it's a crucial win for a PC battle or something. Wealthy Corporations will fund their players to fight in Proto gear to have that tiny bit of an edge which may be just enough to tip the balance. Pub players will run lower-end gear and rely on their higher SKILLS to make up the difference rather than crushing everything because their equipment is simply that much better. Or they'll run a handful of Proto items on a Standard/Advanced fitting so they get a smaller edge without the massive cost.
But then, how do you encourage players to skill into a grenadier role and specialise? Or how do you give incentives for players to train up their cloaking skill and specialise? At the moment, most people are relying most of the time on the lower-tier cloaks because pre-Alpha, they worked well enough to fill their role, and now they don't and neither do even the high-end versions.
DO WHAT I SUGGESTED PREVIOUSLY for cloaks, and nerf the dampening bonus from the original to 10 or 15% ACROSS THE BOARD. Give cloaks a more useful bonus for skill training, because at present, their NOT GETTING ANYTHING BUT UNLOCKS doesn't encourage people to skill into Proto. Or even better, give cloaks a 5% dampening bonus as a baseline, and have the cloak skill increase that by 2% per level.
As for Grenades, revert to pre-Alpha stats, but give a meaningful bonus to grenade skills. Another option would be to buff ALL grenades slightly (but keep them in line with their pre-Alpha stats for tier progression) with higher damage and blast radius, but make them inflict friendly fire damage ALL THE TIME. Then have a 5 to 10% friendly fire damage reduction for explosives skill and explain it off with some magical lore-based hand-waving that means the blast of the grenade can be shaped by the user to focus it away from allies and the degree by which this happens is dependent on how good the user is at manipulating the shrapnel patterns. |
Garrett Blacknova
Codex Troopers
5574
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Posted - 2014.05.27 08:55:00 -
[2] - Quote
Joseph Ridgeson wrote:The change to Armor Repairers is the one that you should focus on.
Basic: 2 -> 2.5 (25% increase) Advanced: 3 -> 5 (66.7% increase) Complex: 5 -> 7.5 (50% increase)
It is that exact reasoning that has Shield Extenders being completely terrible for defensive purposes unless it is Complex (aside from the ludicrous fitting cost) This is another negative example, thank you.
The reason I used the examples I chose was because they're the examples where the problem is already under active discussion on the front page of the forum.
People are calling for tiericide, and CCP are throwing the EXACT OPPOSITE at us instead. |
Garrett Blacknova
Codex Troopers
5574
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Posted - 2014.05.27 09:47:00 -
[3] - Quote
Marc Rime wrote:Garrett Blacknova wrote:Everyone is calling for tiericide Not true. And anyway, even those who do call for it don't always agree on what it actually means. It was an exaggeration, but it's a pretty common thing for many people in the community to be asking for.
And everyone agrees protostomping is bad, and buffing Prototype gear while nerfing the rest is very clearly NOT going to help with that. |
Garrett Blacknova
Codex Troopers
5587
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Posted - 2014.05.27 19:29:00 -
[4] - Quote
THUNDERGROOVE wrote:I really don't see why people think "protostomping" is a problem. The difference between my prototype fits and advanced fits are usually ~50-150HP, a slightly better weapon and depending on the suit better equipment. So slightly more HP, meaning maybe 3 or 4 more shots to kill you, meaning probably almost a full second extra for you to return fire. And slightly more damage output, meaning that each hit you land on the target will hurt them more, making the additional survival time you get from the extra HP even more valuable. And better equipment, which might mean you're supporting teammates better and making them more of a threat as well, or could simply mean you get a little more ammo and a few more grenades, meaning you can keep fighting at full strength for longer than a non-Prototype fitting.
Quote:If you're unable to kill me in my prototype suit there's a very small chance that me being ADV will give you much more of an edge. Unless they're only slightly more skilled than you, but forced to run in lower-tier gear because they don't have the SP or ISK to back that skill (yet), in which case, they would have a close fight against you in your Advanced suits, but your Proto fittings give you JUST enough of an edge to tip the balance in your favour. Also, unless they have tactical advantage but less player skill, in which case your superior gear combined with individual skill allows you to negate the enemy's better positioning and coordination, whereas having Advanced gear would leave you just vulnerable enough to be taken down with good planning.
Quote:Tiercide player skill CCP, that'll teach them protostompers for being better! Players who don't have real skill at the game almost never have the ISK to burn on Proto gear anyway, so they aren't the ones protostomping even when they have the SP to do so. |
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