CHANCEtheChAn
0uter.Heaven
354
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Posted - 2014.05.26 06:35:00 -
[1] - Quote
The problem with all of this is that MOST weapons in the game look and seem good on paper
And that is how they are implemented in the game by CCP(seriously start looking at different weapons and look at the trends)
Unfortunately this does not bode well for human usage
As nodded controllers AND mice could run rampant at any given time (TAC AR days)
EXTENSIVE TESTING NEEDS TO BE DONE
Honestly I have been a A team corp battle and PC veteran for a year and a half now (over 450 PCs under my belt)
And so I've seen all the best weapons and equipment being used, as that is the most viable things in dust
I personally invite ANY DEV to come play PC with us (unbiased) and fight in Molden heath with some of their weapons I will mention below and try to be viable
NOT ONCE except when the TAC ARs were OP has a PR variant been viable
They have needed a rework since before 1.1 and STILL have not gotten a rework
(Weapons mentioned below are recognized at the Proto level)
The ARR is currently not viable, and the CR has become less viable in PC due to lag making the timing of your shots eratic
The Duvole is currently semi-viable, but mostly only on Gal assaults or Commandoes (A 2% buff will change nothing)
The plasma cannon (lul)
All forge guns are viable
Assault scrambler rifle is currently not viable anywhere because of the current overflow of armor (which alpha should alleviate)
While the SR is only viable with Amarr assaults (Overly Viable)
Laser rifle needs another rework to be viable again
Shotgun basically does 0 damage outside of 10 meters(why?) but very viable at 1-6 meters if you can get through the bad hit detection
The HMG is just lol because its so overpowerdly viable anywhere from 2-45 meters and a magsec or bolt pistol can easily compliment the 40-65 meter marks(honestly I get 50 meter kills with the HMG constantly. I understand the Proto being this way but the basic???)
The assault is not viable but the burst seems to be marginally viable ( I sure as hell can't use it but some can)
Honestly I run a kin Kat in PC just so I can run away from HMGs and by giving heavies a 25% defense to explosions a heavy can survive an RE and by time you turn the corner to finish the job his logi already has him at half armor again
Sidearms-The only viable sidearm in PC is the SMG
(Magsec ROF too low, Scrambler pistol recently got ROF Nerf so its a POS now, Ion pistol lulul, Bolt pistol does 0 damage after 50m, Nova Knives (seriously? As I bracket inside my brackets))
If you want people to stay in DUST, HONESTLY the best way to go is a complete rework of all weapons and you won't have to make a patch for 4 months. To be able to use every weapon in DUST in PC has always been a dream of mine but I just can't cause they flat out suck in comparison to the good weapons
You have all these weapons in game, but only 5 are good
Cmon CCP, keep me playing for MOAR hours
(Excuse my grammer)
Hmmm. The Meta is strong with this one...
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