|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
lee corwood
Knights Of Ender Proficiency V.
855
|
Posted - 2014.06.18 20:56:00 -
[1] - Quote
I created a video that shows you the different weapons (not the new pistols as they came out after) but its helpful to see just how big the dispersion is hip firing verses when you use sights. Also if there is overheat, I showed just how long that hangup really leaves you vulnerable.
Before you look at what I shot and say 'that looks cool, let me go skill into it', go create another toon (you can have 3 characters per PSN). Dump all the points of that new character into one weapon or specific item you're curious about and try it out. Once you're done, delete the toon. Nothing is worse than thinking something looks awesome in the hands of an expert and trying it out yourself to find out you might as well be throwing rocks at them. It's like me and the laser rifle. That thing is god in better hands. In my hands, its like a ******** gorilla trying to make a sandwich with powertools. It's almost embarrassing how bad I am with that rifle.
Lessons I learned the hard way that:
- I didn't use my sights nearly as often
- I tried to gun at someone I was never going to win against to begin with
When you take aim at a redberry, take a look at the bottom of the screen. That readout information really is important. That screenshot is what I took right before I died. I was using the Toxin SMG which is the exact same as a basic SMG. My current range from him is almost double my effective range and his suit tells me he easily has double the eHP that I have. Completely ignoring this information, he shot at me with his rifle which I was well within effective range of before even a portion of my bullets could reach him because of dispersion.
Therefore, if you're in a militia start fit and you turn a corner and attack someone wearing an ADV Sentinel suits, stacking plates and hauling a HMG, you should expect to die. Really read that information before you go spraying bullets. Sometimes the smartest thing to do is not fire or call attention to yourself.
As a logi myself, I often find that most people don't wait for me either. I still carry needles but I usually stick to my rep tool and nanohives. I drop uplinks at the beginning of the battle and replenish them throughout the game.
Find a squad. This is a team game. Flanking and tactics is always going to win and this game is not very fun solo.
Minmatar Logisis | Heavy lover. Ping for video services.
|
lee corwood
Knights Of Ender Proficiency V.
856
|
Posted - 2014.06.20 16:07:00 -
[2] - Quote
I use an elgato to capture at 1080, so it might just be higher than your TV allows?? I dunno that one honestly.
Squads I agree finding a good squad is hard. What I did in the beginning was joined up in a game, as soon as I spawned, I looked at my team and joined the most full squad available. If they don't want me there, they'll kick me, but most squads don't mind a blueberry because its just extra points for them towards an orbital. Most of the time at the end of the game, I would say 'gg' and leave the squad. But once in a great blue moon I found a squad I really jived with. There sense of humor matched mine, we worked great together, my support style fit really well with them, etc. if that happens, I would say 'gg' and ask if they minded I stick with them a few matches. Even politely ask if they have a chat channel where they are on and you can squad with them again. This is the pathway to finding players on at the same time as you that you enjoy being with. You might even get a corp invite out of it.
If you get the chat channel, type in lfs when you're on. Get picked up by others in the channel and just have fun. If they need to kick you for a corpmate, don't get offended. We join corps because we really like the people we play with. They're not kicking you out of spite, but because they want to make sure their buds aren't stuck soloing it out.
Look up the 'Learning Coalition' chat channel. The whole point of the channel is to help new players. Join it and squad up with players or just ask questions. They'll help you out and even squad with you. If you find you really want to be good at a specific role, they'll even mentor you in that role.
Chat If you're only only activating in team chat, you're not going to get anything useful there at all. I found chat is only useful in whole chat rooms when you're q-syncing or in a squad. If you're soloing and in team chat, you're only going to catch people eating loudly, people listening to music in the background or those who just want to yell. I recommend not turning on chat unless you're in a squad.
From my advice above, when you jump into the most full squad, make sure chat is active in squad. Good squads is where you're going to hear 'let's take objective C', 'watch out, heavy is at CRU', 'Incoming madrugar', those useful things you're expecting to hear. If they're silent, its a squad of solo guys just teaming up. If they're a really good squad, they'll use SL commands on top of communication.
Turret Turrets are worth training if you want to be a gunner for a tanker/pilot or a tanker yourself. It's really something you should think about only if you enjoy it. In the learning coalition chat, just mention you'd like to try a turret out yourself to see if you enjoy it. That or go create a militia tank yourself and drive it around. See if you like it any.
Scans If you want to be a scanner logi, you should be skilling gallente. Since the patch of cloaked scout doom, I've removed scanners from all of my suits. I'm a proto min/amarr logi. I let my squad scouts do the scanning for me at this point and just skilled into dropsuit skills to increase my own dampening/precision/range. Passive scans have been enough for me in that capacity but my corp doesn't need me to be the eyes. I think that's a decision you'll have to make depending on what type of support player you want to be. Note however, that while you'll be a useful asset to a team still, rep tools/nanohives/uplinks are what are going to net you the most overall sp.
Minmatar Logisis | Heavy lover. Ping for video services.
|
lee corwood
Knights Of Ender Proficiency V.
856
|
Posted - 2014.06.20 18:22:00 -
[3] - Quote
Not going to lie, I have a little over 24 mil sp in this game, and not a lick into vehicles. I never went back into them after the major respect happened. I know for a fact that skilling into turrets helps with turret turn speed. Right now, with nothing skilled into them, I take forever and a day to turn my turret on my target. But if you read what each skill does, it should detail to you what each upgrade helps them with. If it doesn't, you might want to ask those in Learning Coalition. They definitely have vehicle users in that channel.
Minmatar Logisis | Heavy lover. Ping for video services.
|
lee corwood
Knights Of Ender Proficiency V.
858
|
Posted - 2014.06.22 03:16:00 -
[4] - Quote
Auorra wrote: I read those. They all mention vehicle turrets. Nothing about the tank targets scattered around the map.
Sorry I missed the second part of your question up higher. No, turret skills do not affect your use inside a blaster/missle installation scattered around the map.
Minmatar Logisis | Heavy lover. Ping for video services.
|
lee corwood
Knights Of Ender
858
|
Posted - 2014.06.30 14:59:00 -
[5] - Quote
Mike De Luca wrote: reply with "DIP, DIP, POTATO CHIP".
I will remember this forever
Minmatar Logisis | Heavy lover. Ping for video services.
|
lee corwood
Knights Of Ender
871
|
Posted - 2014.07.02 19:54:00 -
[6] - Quote
This was the 'Readout' I was talking about in my earlier post. Here: http://dust514newberrycorner.blogspot.com/
A bit of a read but I think it explains what you're after.
Minmatar Logisis | Heavy lover. Ping for video services.
|
|
|
|