Aeon Amadi
Edimmu Warfighters Gallente Federation
5742
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Posted - 2014.05.24 14:44:00 -
[1] - Quote
So, by my understanding the general concept was that variations were always supposed to be "emulators" of the other races' mainstay weaponry. That being said, I have to ask:
Once and for all (so we can kill assumptions), are rifle variations -supposed- to be under-powered versions of the thing they're trying to emulate... or are they meant to have their own unique/racial flare and/or viability while emulating the original?
The reason I bring this up is because there is evidence providing for both cases. Obviously, the Breach/Burst/Tac AR are -no where near- their competitors... But on the other hand, the Assault Combat Rifle (at least right now in 1.8) bests the AR in almost every way:
My original thread (long-winded) Stat comparisons TTK comparisons
I'm not really trying to say "Yo, CR is OP and PR is UP" that's already been addressed. I'm just asking how variations are supposed to operate so that we can all be on the same page as to how they're supposed to perform and make meaningful suggestions toward their balancing.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5747
|
Posted - 2014.05.24 19:18:00 -
[2] - Quote
CCP Rattati wrote:Aeon Amadi wrote:So, by my understanding the general concept was that variations were always supposed to be "emulators" of the other races' mainstay weaponry. That being said, I have to ask: Once and for all (so we can kill assumptions), are rifle variations -supposed- to be under-powered versions of the thing they're trying to emulate... or are they meant to have their own unique/racial flare and/or viability while emulating the original?The reason I bring this up is because there is evidence providing for both cases. Obviously, the Breach/Burst/Tac AR are -no where near- their competitors... But on the other hand, the Assault Combat Rifle (at least right now in 1.8) bests the AR in almost every way: My original thread (long-winded)Stat comparisonsTTK comparisonsI'm not really trying to say "Yo, CR is OP and PR is UP" that's already been addressed. I'm just asking how variations are supposed to operate so that we can all be on the same page as to how they're supposed to perform and make meaningful suggestions toward their balancing. I personlly want the racial style weapon to be the best in class, (GAR, SCR, CR, RR) and the other variants to be not as good, pale imitations, so they are utility weapons if you like the "feel" or need to use one situationally. But that's my opinion and as I see it, we are allowed to mold it as we see fit. I have concerns about the 3 GA variants and think it's flavor at best, at the cost of quite some work to balance. We can cut them all, we can keep one GA variant so all have 2, or we can keep all three and make them viable alternatives to the racial styles they are copies of.
Honestly, I think Dust 514 has lost enough content over the years (vehicles especially) so removing content now would make the band-aid ripping that is Legion hurt even worse. My personal opinion is to keep the variants, make them viable alternatives within their limitations (lower range, more damage or something).
As mentioned above, the additional cost does tie into the consideration when purchasing variations. Just as well, if there is -anything- you can do about the Scrambler Rifle zoom I think there's some potential unlocked usage if you increase it to the same level as that of the Tactical Plasma Rifle. It would also appeal more to the SCR's range.
Useful Links
//forums.dust514.com/default.aspx?g=posts&t=133588
//forums.dust514.com/default.aspx?g=posts&t=134182
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