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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Aeon Amadi
Edimmu Warfighters Gallente Federation
5721
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Posted - 2014.05.23 14:12:00 -
[1] - Quote
Would be hard to compare with the forge due to the range incentives though. PLC is all skill-shot, so comparing them is a bit different. S'like comparing a shotgun and a sniper rifle in a way.
Yo, Ghaz, while you're at it, put in some stats for Commandos if you would
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5721
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Posted - 2014.05.23 14:36:00 -
[2] - Quote
CCP Rattati wrote:Thanks, will read enthusiastically. What if we had an assault variant PLC that has 2 shots in the clip before reload? It's impossible for Hotfix Alpha because we have to change the descriptions, which means localization and a longer deployment. Also, think about a breach variant, with longer charge and higher damage. Just so you all have something to do while I sleep.
Would need to see the numbers first. The SDE numbers for the Assault PLC looked terrible, imo xD
EDIT: I get that people want the forge to be awesome because it's a heavy weapon but when you've got so many rounds in the magazine, accompanied by a very long range and extreme alpha damage potential - you'd think the PLC would have a lot more damage capability to it.
I want to like it, but it's such a weird weapon for AV. I can use it on the Commando and get a 10% damage buff but then I don't have any AV Grenades, and it's too slow to use remote explosives. I can use the Assault but then I'm sacrificing damage and defense for the AV Grenades.... Whereas I could go Sentinel, rock the forge gun and get the AV Grenades either way xD
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5722
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Posted - 2014.05.23 14:52:00 -
[3] - Quote
CCP Rattati wrote:XxGhazbaranxX wrote:CCP Rattati wrote:Thanks, will read enthusiastically. What if we had an assault variant PLC that has 2 shots in the clip before reload? It's impossible for Hotfix Alpha because we have to change the descriptions, which means localization and a longer deployment. Also, think about a breach variant, with longer charge and higher damage. Just so you all have something to do while I sleep. MMM did not read the Breach part; I am so excited that the PLC is being looked at that I spazzed out... Yes I think a breach would be awesome. Taking the forge for example maybe double the charge time and increase damage by around 45% just as is with the breach forge. Reload speed stays the same I guess. assault variant with 2 shots = a very good thing Why don't you guys throw up some designs, don't wait for us.
Assault Variant would have to contend with the Mass Driver but I think it'd do so in a very interesting way what with the charge-time. Just don't gimp it's splash radius and it'd be an awesome crowd control weapon. Can't be too powerful though.
Breach would probably have very little splash radius (talking forge gun splash radius here) but a very high alpha damage.
So, essentially:
Infantry <-----------> Vehicles Assaut --- Vanilla --- Breach
I dare not put in numbers since that's where designs usually turn into heated arguments.
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5967
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Posted - 2014.06.06 09:59:00 -
[4] - Quote
Yeah, just saying, even in Hotfix Alpha this gun is still absolutely abyssmal for AV purposes.
It's a pain in the butt getting your hopes up for a weapon just to have it all come crashing down when it can't even be used for the most basic of purposes. Shield Tanks just drive off whenever you hit them. Dropships will fly away or hit hardeners and just shoot you. Armor Tanks will rep right through the damage.
Pulled my AV fits out of retirement thinking that the PLC and the AV changes would help - didn't. Just deleted them all again to stop myself from losing ISK unnecessarily
If this thing is meant to be used for high alpha damage, it needs to be designed that way. It -NEEDS- to be able to make up in damage what it lacks in sustained DPS. The skill involved, the lack of high alpha, just about anything you'll encounter besides infantry and LAVs will tank through it without flinching.
Best just to not use it until it's properly fixed.
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Aeon Amadi for CPM1
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Aeon Amadi
Edimmu Warfighters Gallente Federation
5992
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Posted - 2014.06.09 03:10:00 -
[5] - Quote
CCP Logibro wrote:I said I've been exploring reducing the fire interval, not that it's coming for sure. Just have to test a bit more, crunch some numbers and convince CCP Ratatti to make the change.
As for full auto Plasma Cannons, I can't say for sure we'll add them, but it sure was fun to test one the other day when I was messing around with numbers. (Don't ask about the Burst Plasma Cannon. That was too far)
I can't help but laugh at the hilarious image this presents
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Aeon Amadi for CPM1
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