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Fox Gaden
Immortal Guides
3465
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Posted - 2014.05.23 13:54:00 -
[1] - Quote
May I suggest a compromise?
The income from PI is balanced around it being passive and risk free.
I suggest that CCP should introduce a second form of PI that is higher risk, but has higher income. This PI would be setup in Planetary Districts, and would produce higher yields than traditional PI. However, it has higher risk as well.
- The District Owner levies a tax on your production, on top of the tax you already pay to the POCO owner. (If enemy take the District, they may just put up the tax rate to put you out of business.) - Enemy raiders can damage your structures, reducing their efficiency. - Enemy Infantry can take control of your Command Centre and take over your PI setup. Command CentreGÇÖs should have some sort of reinforcement timber so the owner has time to hire Mercs to defend the Command Centre. PI control in Legion should be at the Corp level, while still at the player level in EVE. A Legion Corp should be able to sell a PI setup to an EVE player.
The important thing is to have Legion Mercs directly tied into the system from the start.
Also: I think you can setup High Level refinement on both Barren and Temperate planets. This does not actually detract in any way from your argument though.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
3466
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Posted - 2014.05.23 14:42:00 -
[2] - Quote
I agree Sigourney Reever. There has to be tangible benefits and substance to EVE/Legion interaction.
Having POCOGÇÖs conquerable is probably less of a problem than having the current PI setups conquerable. Currently PI setups canGÇÖt be attacked, so if that changed there would be massive protests and butt-hurt on EVE side. POCOGÇÖs on the other hand can be blown up and replaced already, so having the option through Legion to take control of a POCO rather than having to pay to build a new one after you blow it up, would be a benefit for EVE pilots and cause less of an uproar.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides
3469
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Posted - 2014.05.23 16:03:00 -
[3] - Quote
Sigourney Reever wrote:1st off, lets forget about 'eve pilots in an uproar'. They're supposed to be 'in an uproar if its because MORE features were added to the game.
They're not to be coddled. CCP tells them 'what to do' with every expansion and patch.
It was only when they tried that without adding features to the game that people became upset.
The vision of EVEOnline+(Legion)+Valkyrie is bigger than, or at least it should be.
Let CCP iterate on PI by adding defensive capabilities (Installations, Defense Contracts, Warning alerts, and orbital bombardments) to protect their installations.
As it is, eve players can destroy and recreate everything but their command post at any time, from anywhere in space. Iterating in some mechanics to allow for upgrades and reconfiguring the passive time mechanic as it relates to vulnerability of attack is relatively simple.
Remember, Eve Player's inherent advantage should be Mobility and Scale. The Macro. They control the cosmos, they can rain brimstone from the sky.
The Merc's advantage vs Eve Players should be Access. The Micro. Getting into (and out of) tight spaces. (those left open by other inhabitants of New Eden)
Like waking up and realizing your kitchen is full of ants or worse, rats!
They're in the walls and its time to get a Cat, or a Terrier. I do think your suggestion would be in the best interest of the game.
I am not so sure how many EVE players would put what is best for the game over their own interests.
I am not so sure that CCP wants to risk setting off that firestorm.
I do thank that much of what you point out is needed could be implemented in ways that are less controversial than making current PI setups conquerable by Legion mercs.
So in summery, I agree with you, but I am pessimistic.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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