Harpyja
Molon Labe. General Tso's Alliance
1752
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Posted - 2014.05.23 04:04:00 -
[1] - Quote
RYN0CER0S wrote:Sir Dukey wrote:CUSE TOWN333 wrote:your not suppose to be able to run around with proto weapons in pubs all day long. the last thing we need to do is make the assault combat rifle cheaper to proto stomp new players all day. Ok, you're not suppose to but what if they were made accessible. I know people who are rich as fk and they do that anyways so guys like me can never compete with them because im dirt poor. What If it was possible for poor people like me to stand up against the stompers using our own proto instead of getting slaughtered in miltia,STD gear. Also, just because ACR is OP doesn't mean Tac AR or Burst AR. It's like saying since CR is OP we are going to nerf all weapon damage by 10%. Balance the weapon then make it cheaper. If you have Proto gear, you have been in the game long enough to know how to manage your bank or at least the importance of balancing the budget. That being said, if you're not competitive in Advanced gear, you're not going to be worth a **** in Proto gear either. The gear isn't that much better. The dropsuits, not weapons and modules, are where you can make a noticable difference. The minute increases in weapon and module efficacy going from ADV to PRO really aren't worth the cost, which pretty much makes it just a status symbol. You yourself said that it's the dropsuits that really make the difference. More module slots means more EHP to stack on and more EHP to stack on means much better performance. It's rather frequent that 200 HP can mean life or death.
Proto suits have much more EHP than standard. The odds of winning are much higher for the proto suit than for the standard suit. Though the pricing makes it so that someone with little ISK can't afford proto to even out the odds while someone with hundreds of millions of ISK can constantly throw their ISK to gain an advantage.
I agree with Sir Dukey that a price reduction should be imposed on suits, but only on suits. The power increase from standard to proto suits is too great to have proto suits cost so much. Weapons and modules are fine because they only provide marginal increases with much greater costs.
Currently proto suits are mostly for those that have the ISK to spend away, while the majority can't afford proto. I believe that proto suits should be made more accessible to everyone by making them cheaper to afford. It would be much easier to fight off proto stomps if proto suits are more accessible, and proto stomps won't even be a problem then. "Fight fire with fire."
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1754
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Posted - 2014.05.23 14:39:00 -
[2] - Quote
Ryme Intrinseca wrote:I ran nothing but advanced one month and my monthly KDR slid to 5. It's always above 6 when I run proto (which is usually).
My point is, it's true, proto makes a difference, but not so much that you should grind standard gear to save up for the odd game of proto. For most players advanced is probably the sweet spot for cost versus performance. For me, advanced is where I can break even.
I have fitted a proto Amarr assault which gives me 200 EHP more, but I can't afford the 100k price tag per suit. It's rather frequent that I would've survived to kill my opponent if I had 200 more hp. I tell myself that if I consistently finish battles with no more than two deaths running advanced, I can switch to proto. But I can only break even, which means that I sometimes die 10 times, other times once or not at all.
This is an excellent case where the rich can use their ISK to pay for an advantage while the poor can't afford proto to even out the odds.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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