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Kain Spero
3566
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Posted - 2014.05.23 13:50:00 -
[1] - Quote
For those concerned about clone pack costs increases, the cost increase is only to keep it in line with biomass payment increases so that we don't end up with corps self-attacking for profit.
It's about time that we went from a top down payment model where directors receive the ISK to then file it out to the troops to a bottom up system where the troops doing the fighting get paid first. Corporations can work out with their members how they want to fund vehicle replacement programs or bonus to especially active/helpful members.
The days of farming ISK without actively doing something are coming to a close. It's just a shame that it took over a year to get here. Sometimes you have to break the system completely before you can actually get change.
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Kain Spero
3567
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Posted - 2014.05.23 14:59:00 -
[2] - Quote
Thor Odinson42 wrote: I understand where the concerns are, but here is what is going to happen when these changes drop:
1)Good corps attack bad corps until its only a few corps left 2) PC is dead again
Nothing will be able to change corps needing to win their fights and talent pooling is something that likely won't be able to be solved until Legion if ever. The key though is that players can only fight so much in a given time and as people have pointed out numerous times the pool of "good corps" is relatively small so they obviously can't be attacking everyone at once.
Where it finally ends up we'll have to see, but grouping up to not fight in order to farm passive ISK for doing nothing is finally being stamped out.
I foresee smart corps pairing up production facilities with cargo hubs to maximize their ability to attack.
Pro tip: You can send 300 clones from a Production Facility and then drop 150 on it from a hub to reinforce. If you timed it right and say both get attacked you will get two days of regen on both meaning you will have full clones on both districts to answer any attack.
Another Pro Tip: You can use a lab like a tunnel to send multiple attacks at range. If you have a stock of hubs use the Lab to fire off attacks at range while refilling it with the hubs. Remember that the lab has to be completely empty otherwise you will lock your district when you move clones to refill it. You can also refill a lab with a production facility 200 clones at a time using a variation of the first tip.
There are many places this could end up because player behavior is relatively unpredictable, but where ever it ends up will be due to people kicking each other's teeth in not sitting on districts as ISK magically appears in their pockets.
Have fun killing some clones guys.
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Kain Spero
3568
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Posted - 2014.05.23 15:20:00 -
[3] - Quote
Lord Tug wrote:^^^ what Thor said ....
Why can't CCP stop being cretins ... Leave the passive isk alone , bring the clone pack price down and raise the amount of clones you get with it . That's all that needs to be done !!
This is a f#cking war game . We all want good fights , the problem is you need isk to participate in them . This is only going to p!ss people off even more and leave the smaller corps without a pot to p!ss in , thus making it pointless to even start a new corp and making an attempt at putting up a fight . The only players who may stand any chance starting fresh are those who accumulated fortunes pre And during DNS . And let's face it that's never gunna happen as everyone in this game just wants to jump on the next best thing !!!
Looking at dustcharts - in the last 48 hrs 3 small corps have already been pushed out of MH . They must of generated a maximum of about 20 million isk before they met their demise !!
So that's about another 100 players looking round at each other and thinking , is it really worth logging into this f#cking game ?
Who the f#ck wants to log in and run round like a headless chicken in pubs ? .... Oh I forgot , there's always FW ... Yeahhhh because we all need f#cking loyalty points !!!
Hurry up planetside 2 !!!
I'll cross post something from the feedback section that a lot of people don't think about:
Kain Spero wrote: There is another side benefit to raising biomass payments. ISK generation shifting to biomass makes it possible to recoup costs much more quickly for breaking into PC. A team that consistently wins their battles can clone pack and take a districts and then proceed to use that district to attack others.
In the current system say you decided to take out a Cargo Hub. It would take three crappy clone packs ,that are too few clones to really win with anyways, so expect it to take more then 3 at best to take the district. This would result in an upfront cost of 108 million ISK plus whatever costs there are associated with fighting. You would likely land on the district with 100 clones or less, so you then have to spend at least 5 days just to fill up the district. You would then have to hold the district (without attacking or being attacked) for 2 weeks in order to barely get past breaking even.
With the scenario changed to biomass being the primary income source you would need to spend 5 days defending your district from likely counter attacks because you just kicked someone's teeth in. These attacks, because of the increase biomass payment, already start to fill your coffers as you win your fights. Once you hit 5 days of regen (or sooner if you decide to be bold) you can launch an attack with minimum cost and destroy an enemies clones for a significant profit. If you send a large attack (which owning a district enables you to do) you could even wipe out another district in one go. When you wipe out that district you will likely hit ISK positive if you have been defending from other attacks and payment from clones lost in battle as well. As you see with the changes a corp has gone from an ideal scenario of recouping their investment in almost three weeks to potentially less than 1 week. Nothing changes the fact that in order to be profitable you must win your fights.
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Kain Spero
3569
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Posted - 2014.05.23 15:37:00 -
[4] - Quote
Thor Odinson42 wrote:Kane, what you are talking about would have been great in June of 2013.
With the payout shifting to get paid for winning attacks the restraint people are currently showing to lower skill PC corps will go out the window. Which wouldn't be bad IF they could buy a cheap clone pack to get back in the mix. When the clone pack is too expensive, they'll just go back to not giving a **** about PC.
Dust 514 still has a fundamental problem of going from the difficulty dial from 3 in other contracts to 11 in PC. Add to that the fact that FW is an ISK sink and the only way to train up a team and you have some serious issues. There needs to be ISK added to FW. It needs to be added even if it's messy and can't be seen at the End Of Match screen. If CCP can do they need to pair this addition of ISK with allowing players to make full teams of 16 so mid-tier corps can work on teamwork. It really is the the teamwork that wins PC matches even more so then having the best slayers, logis, etc. (although having good players is a key part as well).
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Kain Spero
3571
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Posted - 2014.05.23 16:08:00 -
[5] - Quote
Lord Tug wrote:I think I got most of that Kain but do bare in mind the UK cheese I'm smoking is pretty strong and I'm pretty sure I've been sat next to a unicorn all afternoon . It's the first paragraph I'm getting confused with . Again please bare in mind I'm somewhat of a noob to running a corp so some of the technical jargon throws me off . For example my corp is basically a load of ex academy members who myself and few others helped with the basics of the game . Upgrades etc ... Now we quite literally have no isk ... And I mean no isk !! As you can imagine scrapping together 36 million isk to put up a fight is like being dry holed in the butt ... It's incredibly painful - and if you don't win ... Well ... Say goodbye to ps3 and possibly the TV !!! The biomass payments you refer to .. I have noticed payments in my wallet from biomass and have often wondered what the f#ck it is . You say they are from winning matches . Now are the payments from all game modes or just PC ? And how much would our payments roughly be ? If we earn biomass payments from all matches I can see you have a great point . If not then it seems this game like always is still in favour of the elites . Please people ... No noob comments , I may be the 2nd worst scout in Dust but I once got 2 kills with a repair tool
Reserved for response after lunch.
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Kain Spero
3572
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Posted - 2014.05.23 17:58:00 -
[6] - Quote
I tried PS2 and yes you have some epic fights but as the experience went on it just felt kinda "meh" to me. The real problem I have with it is that you have to choose East Coast, West Coast, etc. servers. One thing I do like about Dust is that when I'm playing Dust it's with everyone else in the world playing Dust.
Wow, this got off topic quick.
Owner of Spero Escrow Services
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