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Thread Statistics | Show CCP posts - 7 post(s) |
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
98
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Posted - 2014.05.24 02:48:00 -
[1] - Quote
I like most of these changes.
But I'll probably have to invest in some fitting optimization skills now... Oh, the agony...
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
100
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Posted - 2014.05.24 20:02:00 -
[2] - Quote
I think removing dampening from the cloak is OK. I think you should completely remove the dampening bonus from the cloak.
Why? Because this forces Gallente scouts to dampen if they want to be invisible, while not impacting the other scouts too much. I will admit that this is effectively a small nerf to all scouts, but I think the things they were able to do while cloaked and unscannable were OP. For example a Minmatar scout could sneak into a hack panel completely undetected and hack it in less than 2 seconds. Now if they do that they will have to sacrifice more low slots for dampening.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
104
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Posted - 2014.05.25 01:05:00 -
[3] - Quote
Scheneighnay McBob wrote:THUNDERGROOVE wrote:Still nothing about my Amarr Scout Oh well. Nice to see a lot of the stuff you guys are interested in changing. Derp looks like it was in the sentinels list. Still biotics on the suit that benefits the least from using them? Cardiac regs are actually insane on amarr scouts, not that they need them. Kin cats are still too costly, though. What I wanna know is why minmatar commandos needed a speed nerf.
You need to read more. They trashed that idea.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
108
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Posted - 2014.05.30 13:21:00 -
[4] - Quote
Personally, vehicles in general won't be in a good place until Militia damage mods actually DO LESS DAMAGE THAN PROTO. It is infuriating that with 3 shield hardeners and a ton of skill points spent for it, a bloody Sica can annihilate my tank with little to no effort.
And Rattati,
I'd be careful how much you "balance" sentinel PG/CPU. Though I agree that HMG fits have an excessive amount, Forge Gun fits do NOT have an easy time fitting things. Increasing armor penalty AND decreasing Sentinel PG/CPU will make life harder on Forge Gunners, and could effectively become an AV nerf if you're not CAREFUL.
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