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Thread Statistics | Show CCP posts - 7 post(s) |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10864
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Posted - 2014.05.22 05:22:00 -
[1] - Quote
I am generally in favor of most of this, especially the removal of dampening from cloaks; players should not be able to tank ridiculous amounts of HP and still be so protected from scans, yet currently the cloak allows one to have the effect of a complex dampener without having to make the low slot sacrifice. Thank you for the dampening bonus removal.
Thanks for the PLC and plasma rifle buff.
Swarm launchers are Caldari, they should be best in the hands of Caldari commando; not Minmatar.
What exactly do you mean by "normalize" when you talk about PG/CPU of sentinels and armor plates?
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10864
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Posted - 2014.05.22 05:27:00 -
[2] - Quote
Oswald Rehnquist wrote:First bravo on the input-action of this thread CCP Rattati wrote: GÇóWe are removing the dampening effect of the cloak. If you want to to be truly invisible, both to the eye and scanners, you must specialize and sacrifice slots to do so.
Whether this is the intended goal or not, this in particular hurts caldari and minmatar scouts and majorly buffs gallente and slightly buffs amarr. I can already tell you the meta. Cal scouts barely had the ability to hide and only for a little bit, with that being removed, I'd suspect any dampening on the cal scout will be inferior to just plating or range extenders. The min scout has the unfortunate side effect of having relatively few low slots with a low slot specialization , I suspect its going to suffer the same problem amarr scouts pre alpha patch in that the gallente just do it better (or on the same level with more utility) based entirely on reduction vs booting stat modules effects and that dampening is a competitive stat (against precision) and hacking is not, which just leaves NKing which is extremely niche. While Cal and Min scouts have less low slots, they still have low slots. Might mean you may have to sacrifice a kinkat.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10864
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Posted - 2014.05.22 05:45:00 -
[3] - Quote
Oswald Rehnquist wrote:KAGEHOSHI Horned Wolf wrote:I am generally in favor of most of this, especially the removal of dampening from cloaks; players should not be able to tank ridiculous amounts of HP and still be so protected from scans, yet currently the cloak allows one to have the effect of a complex dampener without having to make the low slot sacrifice. Thank you for the dampening bonus removal.
You'd throw an entire system of balanced of cat and mouse gameplay between scouts rather than just directly attack/cut the root of the problem which is scout ehp or offense potential? Scouts needed a shave, and out of the original scouts, most of them saw me as rather draconian in regards to unpopular slayer scout nerfs, but the worst possible way of shaving was done here and the scout meta just went out the door. By nerfing ewar (in this case dampening), I'm stuck with having to ignore dampening on the cal scout (thus more slayer scouts) or in regards to the min scout switching to gallente. Gal scout will still be the hiders, but will rely more on damapeners to maintain their current stealth (meaning less plates) Cal scouts will still be the seekers, 1 low slot at standard, and 2 low slots at advanced to fit dampeners for stealth. Minmatar scouts have 2 low slots at standard. Use those low slots. It only takes 1 complex dampener to match the current cloak dampening bonus.
I don't see how this breaks the balance of scouts. Last I checked you don't need 3+ complex dampeners work of profile reduction to be a viable scout.
There was never any reason for cloaks to have the dampening bonus to begin with.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10864
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Posted - 2014.05.22 05:49:00 -
[4] - Quote
Wolfica wrote:KAGEHOSHI Horned Wolf wrote:Oswald Rehnquist wrote:First bravo on the input-action of this thread CCP Rattati wrote: GÇóWe are removing the dampening effect of the cloak. If you want to to be truly invisible, both to the eye and scanners, you must specialize and sacrifice slots to do so.
Whether this is the intended goal or not, this in particular hurts caldari and minmatar scouts and majorly buffs gallente and slightly buffs amarr. I can already tell you the meta. Cal scouts barely had the ability to hide and only for a little bit, with that being removed, I'd suspect any dampening on the cal scout will be inferior to just plating or range extenders. The min scout has the unfortunate side effect of having relatively few low slots with a low slot specialization , I suspect its going to suffer the same problem amarr scouts pre alpha patch in that the gallente just do it better (or on the same level with more utility) based entirely on reduction vs booting stat modules effects and that dampening is a competitive stat (against precision) and hacking is not, which just leaves NKing which is extremely niche. While Cal and Min scouts have less low slots, they still have low slots. Might mean you may have to sacrifice a kinkat. um cal scouts have 2 low slots, 1 I already am using for a enh PG upgrade and the other I am using for a basic plate, or complex CPU upgrade I have no sympathy for anyone stacking plated on a Caldari suit, especially if its a scout. Maybe... don't put armor plates? If you want both omniscient x-ray vision and perfect stealth, you have to make sacrifices.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10866
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Posted - 2014.05.22 05:59:00 -
[5] - Quote
Sargon Akkadi wrote:KAGEHOSHI Horned Wolf wrote:Oswald Rehnquist wrote:KAGEHOSHI Horned Wolf wrote:I am generally in favor of most of this, especially the removal of dampening from cloaks; players should not be able to tank ridiculous amounts of HP and still be so protected from scans, yet currently the cloak allows one to have the effect of a complex dampener without having to make the low slot sacrifice. Thank you for the dampening bonus removal.
You'd throw an entire system of balanced of cat and mouse gameplay between scouts rather than just directly attack/cut the root of the problem which is scout ehp or offense potential? Scouts needed a shave, and out of the original scouts, most of them saw me as rather draconian in regards to unpopular slayer scout nerfs, but the worst possible way of shaving was done here and the scout meta just went out the door. By nerfing ewar (in this case dampening), I'm stuck with having to ignore dampening on the cal scout (thus more slayer scouts) or in regards to the min scout switching to gallente. Gal scout will still be the hiders, but will rely more on damapeners to maintain their current stealth (meaning less plates) Cal scouts will still be the seekers, 1 low slot at standard, and 2 low slots at advanced to fit dampeners for stealth. Minmatar scouts have 2 low slots at standard. Use those low slots. It only takes 1 complex dampener to match the current cloak dampening bonus. I don't see how this breaks the balance of scouts. Last I checked you don't need 3+ complex dampeners work of profile reduction to be a viable scout. There was never any reason for cloaks to have the dampening bonus to begin with. The cat and mouse actually does call for 3+ dampeners at the highest levels for countering CalScouts and GalLogis. 4 is not enough for a non-galscout to actually get below top precision without the cloak bonus, since it rounds up. This really kills Cal and Min scout (at least in a scout role) at the highest levels of play. Not every single scout (mouse) is meant to be the mouse, the stealth oriented scout is the Gallente. The detector (cat) is the Caldari The speed hacker is the Minmatar
I don't see why every single scout need be equally as good when it comes to evading scans, they have different strengths for a reason.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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