KingBabar
MAG was better...
2531
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Posted - 2014.05.22 12:43:00 -
[1] - Quote
Some day a very Bright Developer will make a FPS game without any sniper rifles at all. And what a glorious day it will be.
Sorry peeps, absolutely no sympathy or indeed respect for the lot of you.
If more of you played the role of the tactical marksman, you would gain more respect. That means that you move with, though be it a little further behind, your squad. You get in posititon, provide support fire and move on after your squad clear the objective or whatnoot. Re-Flex's playstyle from back in the days is an excellent example of this sort of playstyle.
Finding a sniper in Dust that actually does this rather than sitting still the entire game either at the redline or on top of a mountain or building is extremely rare. Your redline ways have collectively given you the hate and pity of this community, its too late to ever be fixed.
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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KingBabar
MAG was better...
2531
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Posted - 2014.05.22 13:08:00 -
[2] - Quote
Atiim wrote:KingBabar wrote: Finding a sniper in Dust that actually does this rather than sitting still the entire game either at the redline or on top of a mountain or building is extremely rare. Your redline ways have collectively given you the hate and pity of this community, its too late to ever be fixed.
1. Your not CCP, so you saying "to late to ever be fixed" may as well be the ramblings from a 4 year old child. 2. Fallacy. Should I bother forming a rebuttal to the rest of this dribble?
1. That was about the general community's view on snipers, we mostly hate them and think of them as Cowards not wanting to risk anything in a fight, or indeed to get off their butts to go and hack something.
I am very glad the sniper rifles are where they are now. I have spent far too many games during all the Beta stages and all the various builds having 2-4 enemy snipers camp the entire game up high, With no means for me to do anything about it short of calling in a dropship.
The main issue for my Sniper hate in Dust is the map designs. Most maps are "a bowl" With high Ridges mostly inaccessible peaks, high buildings and Towers With the same qualities and not least the possibility to fire out of the redline.
So here is what I will suggest to Balance the snipers and give them a serious tactical role:
- Buff damage seriously, I'm talking 50-100% - Reduce rate of fire With 25 - 50 %
And most importantly:
Reduce range to about 200 meters.
These changes will award good aiming skills, as it will be more important to land those shots. It will also remove much of the mentioned hated behavior With People setting up camp somewhere and have LOS to way too much of the Battlefield.
The range change will still make them superior to any other gun (don't get me started on forge guns...) and my most important point: This will reward tactical movement and re-positioning. A sniper is IMO supposed to follow the Squad, provide cover fire or Lock Down a certain chokepoint or objective. He is to be a smart player that knows how to re-position himself and Call out intel.
It seems like most of the suggestions in this thread comes from People which are mostly comfortable With setting up camp somewhere and just rack up the kills, far out of harms way, for that, you will never have my or any other competitive FPS players support.
Get Gud.
FU and FU Dust community, you're mostly a bunch of moronic carebear crybabies. Get good.
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