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Maken Tosch
DUST University Ivy League
8664
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Posted - 2014.05.20 16:42:00 -
[1] - Quote
steadyhand amarr wrote:Godin Thekiller wrote:steadyhand amarr wrote:I disagree i feel legion should stay focused on shooter and being a merc, industry and control belongs in EvE space.
I have no problem if us shooting people in face helps the industry process. but first and foremost ecerything un legion must be their to help us to shoot people in face not detract from it. Nothing saying that we can't have our cake and eat it too As i said i have no issues if the industry section of legion involves shooting some guy in face and blowing up his factory. Its having to spend a few hours staring at screens sorting out a supply chain keep that stuff in EvE But i do like the idea of a legion merc buying a factory which he can rent to EvE dudes and he spends the rest of the afternoon defending it. Its sutle but important difference :-)
I actually welcome seeing industry in a FPS game. Hell that's what a lot of the Dust players, most of which are mainly console players, wanted to see because it was the one thing that can make Dust stand out from the crowd besides the secondary market and emergent game play. Since that's not likely anymore for Dust, we'll just have to wait for it to come to Legion. Industry and the secondary market definitely attract a lot of FPS players who are looking for something different. You know, a shooter that isn't just a typical shooter and offers something NO OTHER FPS developer has ever thought of. FPS players are like that. They look for the game that stands out the most.
On the topic of industry, CCP already hinted in Fanfest 2013 (back when Dust was in full swing) that players on the ground will one day be able to handle the resource-harvesting aspect while players in space (Eve) will handle the production side of things and then sell their manufactured goods to the planets to get destroyed in battle and the cycle repeats.
It just makes sense that Eve players handle production due to the 11-year experience that Eve players have with industry in general. They have already established efficient production chains and well-maintained logistics for maximum bulk and profit.
There was once this fear that this will just allow Eve players to extort the ground players by jacking up the prices of items we need, but that fear proved baseless as people realized that market pvp in Eve alone will ensure that prices will be kept under control. If you try to sell me 1,000 units of Ishukone Nova Knives for 20,000 ISK/unit, then I can assure you that someone else in the same region as you will definitely sell me 1,000 units of the same thing for 19,999 ISK/unit. Then you will try to counter that by lowering your price to 19,998 ISK/unit and then he counters until eventually both of you are selling at 2,000 ISK/unit. Welcome to New Eden.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
8665
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Posted - 2014.05.20 18:26:00 -
[2] - Quote
steadyhand amarr wrote:But if u want that why not play EvE and when u want to shoot somthinh play legion. Scope creep kills a lot of games. EvE is awsome at being EvE as a result legion should be awsome at being legion they should not try and copy each other insteady they should complement each other.
As Godin pointed out, not everyone can afford Eve. If Legion remains as a F2P game, then PLEX will be the likely window to getting an Eve subscription if PLEX is ever allowed to be bought and sold in Legion. But that's an entirely different topic altogether.
In regards to your fear of scope creeping, that is not something anyone should be concerned with. This is something that is meant to be unified later on as CCP promised with the Eve United concept they brought up during Fanfest 2014. The idea of three games (MMO, space combat sim, and FPS) closely woven together in a seemingly complex universe like New Eden is not something to be afraid of at all especially if this is the one thing that will likely attract more people because it is so unique.
Also, if I wanted to shoot something in a game that's just like any other game, I wouldn't play Legion at all. I would play Halo 3 & 4 and maybe Hawken. But if I wanted to shoot something in a game that makes me feel like I'm making serious impact on the universe at large while diving into the complexities of it, then I will definitely pick Legion to play. Notice how I'm happy about this.
Quote: We should fullfill the role of being an EvE dudes mussle.
And that you can do. You'll just have more options in case you ever get bored of doing one thing.
Quote: I respect your idea though but we want Legion to be diffrent things and im basing my viewpoint of widershooter fans. Who never grace internet fourms
Thank you for respect my opinion. I understand that you still want to make an impact on the Eve side of industry by shooting someone in the face on the Legion side by maybe conquering harvesting facilities that Legion/Eve players control. And that's a good first step to all this. Keep in mind that seeing a full-blown industry in Legion is something that is not likely to happen for the next 5-7 years. So right now, your suggestion and mine are both baby steps in that direction.
Quote: The problem being dust is full of EvE fans who want a ground game to support their cap. But i understand im likely going to be outvoted here
That's no longer the case for Dust. At this point, Dust will be mainly console players who don't own a PC gaming platform. Legion however...
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
8669
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Posted - 2014.05.20 19:56:00 -
[3] - Quote
Pokey Dravon wrote:steadyhand amarr wrote:You raise valid points i cant counter :-P i simple ask for a clear difined purpose then Items in Legion has to be produced somewhere, not just poofed into existence by an NPC. That being said, do you want to be able to make your own stuff for cheaper? Or be subject to the whims and profit margins on EVE players? The second option is certainly fine for those who don't mind paying a little more, but for those of us who like to save money, having a means to make our own is very appealing.
That would be very appealing. But remember, baby steps.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
8671
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Posted - 2014.05.20 23:44:00 -
[4] - Quote
Pokey Dravon wrote:Maken Tosch wrote:Pokey Dravon wrote:steadyhand amarr wrote:You raise valid points i cant counter :-P i simple ask for a clear difined purpose then Items in Legion has to be produced somewhere, not just poofed into existence by an NPC. That being said, do you want to be able to make your own stuff for cheaper? Or be subject to the whims and profit margins on EVE players? The second option is certainly fine for those who don't mind paying a little more, but for those of us who like to save money, having a means to make our own is very appealing. That would be very appealing. But remember, baby steps. I understand that, but you don't want to hit a situation like we have in Dust where the game is made so drastically separate from EVE that when they do want to do integration, it's a hack job to try and glue it together. If we're going to start over, I'd like to at least make sure the framework is in place to have this sort of thing work from the very start, even if implementation is a ways away.
True, but the system that CCP brought up during Fanfest 2013 shows that it's possible to start small while making an impact between both games. With Eve players on one side making the gear and Legionaries on the other side provide the materials, the potential for a cross-game impact is enormous right there by itself while taking advantage of two already-established systems. PC in Legion and Industry in Eve. This would likely be the first, and preferable, step towards the goal of a full-blown industry.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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