steadyhand amarr wrote:Godin Thekiller wrote:steadyhand amarr wrote:I disagree i feel legion should stay focused on shooter and being a merc, industry and control belongs in EvE space.
I have no problem if us shooting people in face helps the industry process. but first and foremost ecerything un legion must be their to help us to shoot people in face not detract from it.
Nothing saying that we can't have our cake and eat it too
As i said i have no issues if the industry section of legion involves shooting some guy in face and blowing up his factory.
Its having to spend a few hours staring at screens sorting out a supply chain keep that stuff in EvE
But i do like the idea of a legion merc buying a factory which he can rent to EvE dudes and he spends the rest of the afternoon defending it. Its sutle but important difference :-)
I actually welcome seeing industry in a FPS game. Hell that's what a lot of the Dust players, most of which are mainly console players, wanted to see because it was the one thing that can make Dust stand out from the crowd besides the secondary market and emergent game play. Since that's not likely anymore for Dust, we'll just have to wait for it to come to Legion. Industry and the secondary market definitely attract a lot of FPS players who are looking for something different. You know, a shooter that isn't just a typical shooter and offers something NO OTHER FPS developer has ever thought of. FPS players are like that. They look for the game that stands out the most.
On the topic of industry, CCP already hinted in Fanfest 2013 (back when Dust was in full swing) that players on the ground will one day be able to handle the resource-harvesting aspect while players in space (Eve) will handle the production side of things and then sell their manufactured goods to the planets to get destroyed in battle and the cycle repeats.
It just makes sense that Eve players handle production due to the 11-year experience that Eve players have with industry in general. They have already established efficient production chains and well-maintained logistics for maximum bulk and profit.
There was once this fear that this will just allow Eve players to extort the ground players by jacking up the prices of items we need, but that fear proved baseless as people realized that market pvp in Eve alone will ensure that prices will be kept under control. If you try to sell me 1,000 units of Ishukone Nova Knives for 20,000 ISK/unit, then I can assure you that someone else in the same region as you will definitely sell me 1,000 units of the same thing for 19,999 ISK/unit. Then you will try to counter that by lowering your price to 19,998 ISK/unit and then he counters until eventually both of you are selling at 2,000 ISK/unit. Welcome to New Eden.