
The-Errorist
701
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Posted - 2014.05.21 23:22:00 -
[1] - Quote
Here is my plan to fixing a lot of these problems
Problem: Shield extenders don't have a balanced progression
Solution: Make enhanced shield extenders give 44 HP instead of 33; 22/44/66 makes a hole lot more sense.
Problem: Armor plates give too much HP for the amount of PG they take up.
Solution: Instead of making armor plate take up high CPU and low PG, reverse that in a balanced way like how armor plates for vehicles and EVE are more PG intensive than CPU. Its crazy how plates take up less PG than shield extenders.
Problem: Reactives and ferroscales are rarely used compared to regular plates
Solutions: Increase speed penalty for plates to 3/5/7%
Change ferroscale plates to have a consistent progression of 30/55/75 HP instead of their current 35/50/75.
Change reactives to 25/47/69 and give them all a 2hp/s repair rate like the standard armor repair module and make the speed penalty 1/2/3%
Problems: Shield rechargers and energizers aren't being used as much and shield regulators take up too much resources for its small bonus, making them not worth taking up a slot.
Solutions: Lower PG/CPU cost of shield rechargers, energizers, and regulators a little. Give rechargers and energizers a small buff Give regulators a normal sized buff Make rechargers & energizers low slot modules. Fix Amarr's. Minmatars, and Caldari's basic frame and assaults slot layouts. Basically, here's what a assault/logi's slot layout & progression should be:
Give the Cal logistics 3 equip slots at STD. Also 4 equip at PRO (reduce mod slot from 9 to 8 in exchange). Give all assaults the same number of mod slots. Equalize the mod slot layouts for assaults & logis of the same race & tier: Make medium frames become something in between the specialized assaults and logis by having 2 equipments slots
Assault & logi STD (high/low) Am: 2/4 Ga: 2/4 Ca: 4/2 (+1 equip for logi) Min: 3/3
Assault & logi ADV Am: 2/5 Ga: 3/4 Ca: 5/2 Min: 4/3
Assault & logi PRO Am: 3/5 Ga: 3/5 Ca: 5/3 (+1 equip for logi) Min: 4/4
After these changes, we'll see what would need to be retweaked. What do you guys think?
MAG vet, Dust closed beta vet, and an alt of Velvet Overkill (infantry) & Agent Overkill (vehicle).
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