Yoma Carrim
Kinsho Swords Caldari State
547
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Posted - 2014.05.18 10:35:00 -
[1] - Quote
I agree that swarms need a damage buff, as do the AV grenades and PLC. Forge guns don't need a damage increase the problem with them is they can't dish out their damage fast enough to kill most HAVs. I Think it would be better to first give FGs their 1.6 charge times back and go from there.
Personally I would also like to see some testing around vehicle specializations. I would like to see how Marauders, Blackops, Enforcers, LLAV, SLAV, and LDS fair against AV as we have already had them in the game. There models should still be in the client if I'm not mistaken.
These Specializations were removed because of balance problems but the problem was never balance it was the lack of an actual specialization. Marauders were simply basic HAVs with high EHP and very little downside.
Blackops had a built in CRU and nothing else going for them.
Enforcers were simply far too expensive and didn't have the correct bonuses to make them long range bombardment platforms.
LLAVs had the same problem as HAVs when 1.7 launched: too much EHP for the speed they possessed
SLAVs simply suffered from role confusion. They were little more than normal LAVs that could get from point A to Point B a little bit faster. They actually needed a bonus that made them good for scouting
LDS did have the CPU and PG to fit a decent Tank as well as remote armor reper's and remote shield boosters the remote module they were support to use did not have enough range to support ground vehicles from a reasonable distance.
A major problem with Vehicle specializations was that CCP was trying to make them overall better than their STD counterparts rather than simply giving them a niche to fill, fill it well, and let the STD be the jack of all trades.
HAVs also suffer from role confusion. In any other game with Vehicles Tanks are the best AV platform that while not as effective as infi against infi are also a threat. This by no means makes them the only AV platform as it allows those who do not want to use vehicles to not have to do so, but the Tank is the best because of it's main guns shear ammo capacity and damage per shot.
The ADS is working as intended as a short range ground attack aircraft the main problem with them is Current AVs ineffectiveness.
I would like to see AV and Vehicle specializations balanced before Legion comes out so we don't have the same constant AVs vs Vehicle users we have now.
Oh Heck
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