CMDR Girr
Subdreddit Test Alliance Please Ignore
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Posted - 2014.05.16 19:58:00 -
[1] - Quote
CMDR Reporting. Been using vehicles for a while now, so I've been on the receiving end and I deal it out quite a bit.
I'm just going to chime in, some of this is the same as others, but here we go.
Large
- Rail: The range is decent, the reloads are realistic. Damage is very good. Splash is almost non-existent. Only time you can hit infantry for the most part is a sniper and you have a clean bead. Not sure if it needs splash at all. I get the role, so for the most part I'm happy with rail tanks. Maybe add some better fall off. In EVE if i'm using rails, I should not be able to hit anything up close. The round should fail or be weak.
- Missile: Only effective if you have dmg mods / prototype for the most part. Really the only time I can't get away from a missile tank is when they are skilled into it, and i'm rolling milita fitting. Main issues is that you have to spread your DMG out over the entire barrage and they miss pretty easily. And if you miss one shot, you can't even kill a militia tank. Also have had issues hitting any infantry with the missile splash. The largest issue is WHY IS THIS A LVL 5 SKILL.
- Blaster: Blasters are pretty great for blasting infantry and I find them to be pretty strong vs tanks as well. I like the idea of adding a little drift on the shots, this would not impact anti-vehicle much, but would cut down on the sheer precision of the gun at closer range which i find to be a little OP. Also the OPT range might be a little high. Maybe increase the turn speed on the blaster.
Reasons for my opinions. Close range Rail V Blaster, should always be blaster. At range, a rail should obliterate a blaster. Notice I don't mention how missiles play into this, because no body really runs them.
Small HAV/LAV
- Rail: Almost useless on a moving vehicle is standing still. Can be good if you have skills and sneak up on a sica or another LAV though.
- Missile: Good solution, range, some splash.
- Blaster: Not used often. Under powered, not enough spread. Might as well jump out of the LAV and use a gun. Need to be stable to use.
Dropship
- Rail: Situational, great if you are on an open map with HAVs. Since there is little splash, you have to stand very still to hit infantry. Maybe up the splash a tad.
- Missile: The only real option for Dropships, gives you range, dmg and some splash. Also great on LAVs for the same reason.
- Blaster: Useless, never used. Under powered, not enough spread, range for a DS
Commander Girr. Doom, etc, etc.
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