Kevall Longstride
DUST University Ivy League
1313
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Posted - 2014.05.16 10:50:00 -
[1] - Quote
2 and 3 are something that are totally essential.
The first is more difficult to comment on until we have clearer information to go. By his own admission Z's system is not complete yet and he's asking us directly for feedback much, much earlier in the design phase than CCP and the CPM are used to.
What is becoming clear however as we follow his progression thread, is that the games new economy, its monetisation AND the progression system are inextricably linked to one another.
As an example, he's already confined that the marketplace will be entirely player based and all items on it will be sourced from the salvage that we find. This means of course that your ability to use weapon or module X is not only going to based on you unlocking it as a skill, it's going to based on its availability due to the supply and demand of that item on the free market.
Meaning an ISK rich player can't just buy 200 Duvalle's, seeded with no consequence from an NPC corp. He might be only able to buy the 6 available on the market for 50 million ISK each. (if that was the going rate)
There are also not going to be any AURUM items to allow you leapfrog the progression system in any way, so no need for levels 2 and 4 as in the current system. Having such items in a player driven economy won't work.
All I really want from the new system is for it to be readily understandable, enable a fast progression in the early stages so a new player can feel useful in a fight versus Vets but allow the vets to aim for a specialisation, for it to work with a functional matchmaking system to minimise protostomping and to encourage new player uptake by appealing to as large an audience as possible so it can then suck them further into the rabbit hole and they wake up with hangover in Reykjavik and a tattoo.
If its aimed at just Dust players then thats a very small target audience and the game is not going to grow.
CPM1 Candidate
CEO of DUST University
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Kevall Longstride
DUST University Ivy League
1317
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Posted - 2014.05.16 15:34:00 -
[2] - Quote
Which is why I said just. Targeting it at exclusively at the players of a niche game and yes, it's status as a niche game is because CCP ballsed up, doesn't make too much sense.
As they've already said, Legion isn't Dust. It shares much of the DNA and lessons learnt from Dust. But pigeon holing its target audience now when it's not even greenlit yet would be a mistake.
Best to try and get it with as broad appeal as possible in the beginning with the Alpha, then through iteration in the beta we can better sense of who'd eat it up.
Remember, Halo started as an RTS an alpha and left beta as an FPS.
I just want a really good game.
CPM1 Candidate
CEO of DUST University
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