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ACT1ON BASTARD
Amarr Templars Amarr Empire
0
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Posted - 2014.05.14 20:29:00 -
[1] - Quote
Please make it so when i switch to another suit the uplinks i dropped as an amaar logi keep their bonus |
TechMechMeds
KLEENEX INC.
3354
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Posted - 2014.05.14 20:42:00 -
[2] - Quote
Thanks for clarifying etc as well.
Eve Legion FTW!
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deezy dabest
Warpoint Sharx
526
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Posted - 2014.05.14 20:46:00 -
[3] - Quote
ACT1ON BASTARD wrote:Please make it so when i switch to another suit the uplinks i dropped as an amaar logi keep their bonus
Yea it was somewhat of a bait and switch when they left that out in the description.
If your concern is spawn speed run the LP uplinks, when you have the suit on they are stupid fast and when you do not they still function very well.
If it is about points then you are going to have to work on building a more survivable link suit which is very doable with the amarr even tho it can get expensive quickly.
Laser focused in a room full of mirrors. Everything you ever wanted coming SoonGäó just keep buying boosters.
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Bax Zanith
145
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Posted - 2014.05.14 20:51:00 -
[4] - Quote
At least you get the bonus. My uplinks are the same, amarr logi or not.
They didn't die from the cold without
They died from the cold within.
- James Patrick Kinney
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Eko Sol
Strange Playings
285
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Posted - 2014.05.14 20:52:00 -
[5] - Quote
I gave up on my amarr logi and stopped at ADV (3) because of this issue. I asked CCP numerous times in the bugs section if it was a bug or if this was intended. I received zero response.
I, personally, think it wasn't implemented correctly AND then they just didn't know about it until too late or they didn't care when they found out.
The only thing I can think of is that they didn't want a whole bunch of Amarr logis dropping 92 uplinks and then changing suits. Although valid, the bonus is unlikely to be worth going to proto and at adv (3) isn't high enough to warrant such work.
I would love to go back into logi'ing more as an Amarr but I just can't at the moment since I get so much more value out of my M-Scout
PSN is "Ekopalm"
I play D3, Child of Light, and solo games
Also, Proto Trolling until I'm broke...
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3273
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Posted - 2014.05.14 21:25:00 -
[6] - Quote
I guess logistics is a dying art. (Not that I don't share the blame for deleting my guides.) The Amarr bonus is realistically the most powerful when used properly.
More to your question, the whole point is that you get the bonus of the suit you use. Otherwise you could spam a bunch of uplinks then switch to a minmatar suit... *shudders* ...and use a rep tool and get 2 bonuses at once. Or get 3 by using a caldari suit in the middle.
Making it "permanent" would make the Amarr and Caldari bonuses OP compared to the others because you could stack them.
P.s. That's a terrible loadout for an Amarr logi suit. Reactive plates are for shield tankers, and there's zero point in proto flux grenades, among other things.
Grr... now I'm getting sucked back into discussing the game again... stopping now.
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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ACT1ON BASTARD
Amarr Templars Amarr Empire
2
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Posted - 2014.05.14 21:40:00 -
[7] - Quote
John Demonsbane wrote:I s is a dying art. (Not that I don't share the blame for deleting my guides.) The Amarr bonus is realistically the most powerful when used properly.
More to your question, the whole point is that you get the bonus of the suit you use. Otherwise you could spam a bunch of uplinks then switch to a minmatar suit... *shudders* ...and use a rep tool and get 2 bonuses at once. Or get 3 by using a caldari suit in the middle.
Making it "permanent" would make the Amarr and Caldari bonuses OP compared to the others because you could stack them.
P.s. That's a terrible loadout for an Amarr logi suit. Reactive plates are for shield tankers, and there's zero point in proto flux grenades, among other things.
Grr... now I'm getting sucked back into discussing the game again... stopping now.
Whats so bad about 25% off on spawn time?Almost all the uplinks are like 15 seconds. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3273
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Posted - 2014.05.14 21:42:00 -
[8] - Quote
ACT1ON BASTARD wrote:John Demonsbane wrote:I s is a dying art. (Not that I don't share the blame for deleting my guides.) The Amarr bonus is realistically the most powerful when used properly.
More to your question, the whole point is that you get the bonus of the suit you use. Otherwise you could spam a bunch of uplinks then switch to a minmatar suit... *shudders* ...and use a rep tool and get 2 bonuses at once. Or get 3 by using a caldari suit in the middle.
Making it "permanent" would make the Amarr and Caldari bonuses OP compared to the others because you could stack them.
P.s. That's a terrible loadout for an Amarr logi suit. Reactive plates are for shield tankers, and there's zero point in proto flux grenades, among other things.
Grr... now I'm getting sucked back into discussing the game again... stopping now. Whats so bad about 25% off on spawn time?Almost all the uplinks are like 15 seconds.
I don't understand your question. There's nothing bad about it, I said the bonus was the most powerful (bolded above)
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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sabre prime
The Unholy Legion Of DarkStar DARKSTAR ARMY
259
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Posted - 2014.05.14 21:55:00 -
[9] - Quote
I was interested in going amaar logi when 1.8 dropped, but the bugs put me off. Gallente scout till this game dies.
The other thing is that I only have uplinks to lvl 3, and I've seen a bug where i get 3 second spawns from the standard and R9 (adv) uplinks, which shouldn't be happening . Sometimes you get the slow (15 sec) spawn and sometimes the quick spawn. I know these are the uplinks I put down in those locations too. In the minimap screen when you choose your spawn location you can sometimes see the spawn time labelled next to the uplinks, and this counts down from 15 to 3 seconds.
Anyway, what's the point of complaining now. I'm just looking forward to getting my first and last protosuit unlocked, so I can stomp my way to the end of this game's life. Can't wait.
Desperate attempt to get BPOs
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Eko Sol
Strange Playings
286
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Posted - 2014.05.14 22:28:00 -
[10] - Quote
John Demonsbane wrote:I guess logistics is a dying art. (Not that I don't share the blame for deleting my guides.) The Amarr bonus is realistically the most powerful when used properly.
More to your question, the whole point is that you get the bonus of the suit you use. Otherwise you could spam a bunch of uplinks then switch to a minmatar suit... *shudders* ...and use a rep tool and get 2 bonuses at once. Or get 3 by using a caldari suit in the middle.
Making it "permanent" would make the Amarr and Caldari bonuses OP compared to the others because you could stack them.
P.s. That's a terrible loadout for an Amarr logi suit. Reactive plates are for shield tankers, and there's zero point in proto flux grenades, among other things.
Grr... now I'm getting sucked back into discussing the game again... stopping now.
You know, I'm quite sick of people criticizing random things. I have so much success with this fit it is unreal. I've tried numerous other suggested fits only to find that they lack versatility. Sometimes I have to pick up the slack of other Logi's...even proto ones because they don't understand the strategic importance of position. They just follow a heavy or two and call it a day. I choose to accept the reality that, when I am logi, others aren't going to be doing their role well enough. Either too many hives, too many uplinks, too many reppers, too many slayers that ditch a fire fight when ish get's real, etc.
Not many can soften up an oncoming rush with PROTO FLUX for the half beaten heavy that's left at the null like I can.
Not many can give a 15m wide view of pretty much everyone except for exceptionally dampened fits giving heavies in my squad...or anyone for that matter the jump on a great percentage of enemy units.
Not many are skilled in finishing off a heavy successfully that got the jump on a squad mate, revive said squadmate and get them to safety b/c the tacnet map shows all of the red dots nearby.
The kinkat gets me between different support points fairly quickly. All of those people that load out armor plates like ding dongs that can only sit in one spot...yeah...they totally have the best loadout i'm sure :P
I hate to say it but this is far from a terrible load out. I think you are misguided on what makes a logi a good logi. It's being able to adapt and support the squad and team for a W. This loadout not only does it but it does it incredibly well. Every other loadout I have tried has me running too slow to support a 20 meter radius of areas where I am needed and keeps me confined to wherever I start logi'ing.
PSN is "Ekopalm"
I play D3, Child of Light, and solo games
Also, Proto Trolling until I'm broke...
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10787
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Posted - 2014.05.14 23:19:00 -
[11] - Quote
As someone with lv 5 Amarr logi I say no. If you kept the bonus after having switched to a different suit, you would never use the suit again after setting the uplinks, unless you want to set more uplinks.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Eko Sol
Strange Playings
286
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Posted - 2014.05.14 23:33:00 -
[12] - Quote
KAGEHOSHI Horned Wolf wrote:As someone with lv 5 Amarr logi I say no. If you kept the bonus after having switched to a different suit, you would never use the suit again after setting the uplinks, unless you want to set more uplinks.
What about keeping the bonus for x amount of time? Or what about a usage limitation for example maybe the first 8 people spawned will receive the bonus regardless of whether you change the suit or not.
The problem is Logi's die reasonably often.
PSN is "Ekopalm"
I play D3, Child of Light, and solo games
Also, Proto Trolling until I'm broke...
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THUNDERGROOVE
Fatal Absolution General Tso's Alliance
765
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Posted - 2014.05.15 00:04:00 -
[13] - Quote
No.
TDBS
"Does Krin want his gun back?" - sub random nub
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3275
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Posted - 2014.05.15 00:09:00 -
[14] - Quote
Eko Sol wrote:KAGEHOSHI Horned Wolf wrote:As someone with lv 5 Amarr logi I say no. If you kept the bonus after having switched to a different suit, you would never use the suit again after setting the uplinks, unless you want to set more uplinks. What about keeping the bonus for x amount of time? Or what about a usage limitation for example maybe the first 8 people spawned will receive the bonus regardless of whether you change the suit or not. The problem is Logi's die reasonably often.
If you are dying a lot as a logi you are doing it wrong. Staying alive is a crucial part of the job.
As for your loadout, do whatever you want, dude. It's not like I've been using the Amarr logi suit for over a year and literally wrote the book on tactical logistics. A few weeks ago I might have spent a whole bunch of time breaking it down for you but I don't really care anymore. Waste all the fitting resources and ISK you want on proto flux grenades that have no practical benefits over STD. Or lolreactive plates. Not my problem.
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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dreth longbow
Bank of DUST 514
46
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Posted - 2014.05.15 00:11:00 -
[15] - Quote
anyone else notice that if you lay uplinks and switch to another suit with different uplinks that you can hardly move? also you need to wait for a time until you can deploy more uplinks? |
Eko Sol
Strange Playings
286
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Posted - 2014.05.15 03:24:00 -
[16] - Quote
John Demonsbane wrote:Eko Sol wrote:KAGEHOSHI Horned Wolf wrote:As someone with lv 5 Amarr logi I say no. If you kept the bonus after having switched to a different suit, you would never use the suit again after setting the uplinks, unless you want to set more uplinks. What about keeping the bonus for x amount of time? Or what about a usage limitation for example maybe the first 8 people spawned will receive the bonus regardless of whether you change the suit or not. The problem is Logi's die reasonably often. If you are dying a lot as a logi you are doing it wrong. Staying alive is a crucial part of the job. As for your loadout, do whatever you want, dude. It's not like I've been using the Amarr logi suit for over a year and literally wrote the book on tactical logistics. A few weeks ago I might have spent a whole bunch of time breaking it down for you but I don't really care anymore. Waste all the fitting resources and ISK you want on proto flux grenades that have no practical benefits over STD. Or lolreactive plates. Not my problem.
I'm looking at your past posts and all you do is hate and use negative connotations toward subjects. It's not even funny. It's actually sad. Hope things get better for you man. Really do. You don't even play right now. It's sick that you even come in...wait. I'll stop. Again, hope things improve for you.
PSN is "Ekopalm"
I play D3, Child of Light, and solo games
Also, Proto Trolling until I'm broke...
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3275
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Posted - 2014.05.15 04:44:00 -
[17] - Quote
Eko Sol wrote:John Demonsbane wrote:Eko Sol wrote:KAGEHOSHI Horned Wolf wrote:As someone with lv 5 Amarr logi I say no. If you kept the bonus after having switched to a different suit, you would never use the suit again after setting the uplinks, unless you want to set more uplinks. What about keeping the bonus for x amount of time? Or what about a usage limitation for example maybe the first 8 people spawned will receive the bonus regardless of whether you change the suit or not. The problem is Logi's die reasonably often. If you are dying a lot as a logi you are doing it wrong. Staying alive is a crucial part of the job. As for your loadout, do whatever you want, dude. It's not like I've been using the Amarr logi suit for over a year and literally wrote the book on tactical logistics. A few weeks ago I might have spent a whole bunch of time breaking it down for you but I don't really care anymore. Waste all the fitting resources and ISK you want on proto flux grenades that have no practical benefits over STD. Or lolreactive plates. Not my problem. I'm looking at your past posts and all you do is hate and use negative connotations toward subjects. It's not even funny. It's actually sad. Hope things get better for you man. Really do. You don't even play right now. It's sick that you even come in...wait. I'll stop. Again, hope things improve for you.
Don't hate the player, hate the game.
Life's better without this one, chief... And no worries in mine!
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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