Godin Thekiller wrote:Jakar Umbra wrote:Godin Thekiller wrote:Why couldn't the merc simply get onto a district, and walk around and explore FC style?
What's the guarantee there's going to be something there? It would be the equivalent of flying to deadspace and hoping to find a site. While immersion is a big thing, time spent performing these activities still needs to be kept in mind as you want things to be flowing consistently much rather than a haphazard hop of absolute boredom travelling from district to district on foot or dropship or LAV to find out there's nothing on this particular moon and then you still have a lot more to check. Some of the planets in EVE have ludicrous numbers of moons and I'm only using moons for examples. What about the potential for derelict stations, or pirate outpost stations?
If that what if was an actual problem, the America's would never been discovered.
EDIT: Actually, even worse, if that what if was a problem, humans would probably be killed off by now.
Trust me when I say I would love nothing more than to run around an empty district; in fact I have a couple in times in Dust, something I'm sure many of us have done, but look at it from the point of view of "Okay running around on the ground by myself with nothing to shoot at is fun, relaxing and all but this is a FPS/MMO I want to shoot and loot."
I'm actually go a little off base and use one of my personal favourite games Fallout 3. For me one of the biggest things I loved about Fallout 3 was the fact that everywhere I turned there was something to find. I never worried about getting lost because I knew that no matter where I ended up, I would find something interesting to do, shoot, loot, craft, read or what have you. This was actually a problem I had with New Vegas which while there was still plenty to do, there was not a lot to find.
Here you don't want to spend so much time in a game where there is so much to do doing nothing, unless of course you deliberately set out to do so, therefore I find that a mechanic that flows quickly and leads into the ability to get to a site do it and move onto the next one, not necessarily quickly but smoothly, would be advantageous. To deploy on foot to search several square kilometres by whatever vehicle you have at your disposal, only to find nothing and still have multiple districts on multiple moons would lead to a bit of emptiness unless you spawned something on one in every two or three districts, which would kind of diminish the rewards for seeking out the signature.
Of course there would also be cosmic anomalies, things that you immediately pick up that are in system that you could immediately deploy to. These could play out in that sort of manner, but because of the lack of effort required to locate them, their rewards would be a little less attractive, not to say you wouldn't want them.