Regis Blackbird
DUST University Ivy League
200
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Posted - 2014.05.11 20:34:00 -
[1] - Quote
Good ideas.
Although I want to separate the predefined PVP matches we have today and the Wild roaming PVE / PVP of Legion. (Both should exist, but in two distinct sections of the game... Contracts vs sandbox)
My take (sandbox game only) High Sec: No EVE link: Search for potential scavenger sites and deploy solo or with squad by clone jumping. When you drop you "lock" the district so no other people can intercept you, and thus all fights will be against AI. This will prevent grefing, and could be explained by Concord granting you exclusive rights to the district for a duration of time. Loot will be of type common.
Low Sec: Low EVE link. Capsuleers can now support you from orbit using OBs etc. You still clone jump directly to the district, but other people / squads can intercept you. Loot will be more valuable, and it should perhaps be something valuable for the EVE pilots as well.
Null Sec: High EVE link. No clone jumping. As you state, Capsuleers have to transport you to the destination. Loot should be VERY valuable for both Merc and EVE player, and enemy interception should almost be guaranteed. I would prefer if you actually can't scan yourself in this case, but have to rely on the PI function in EVE to jointly find the loot.
The most important thing for all these are that it can't just be SCAN -> FIND DISTRICT -> DROP -> FIGHT DRONES -> GET LOOT. This will get dull quite fast, so there need to be a variaty of missions you can achieve. Loot should always be involved, but it can't always be the sole objective. There need to be kill (drones) missions, find x items / sites, infiltration, sabotage, rescue, logistics (transport) etc etc.
For all of these, I think they should adopt the EVE agent approach, where you have specialized agents in each system giving the missions to you.
THAT is what we should be scanning for: AGENT MISSIONS, not the loot directly on the planets. (I can buy the whole clone jumping across the galaxy idea, but think it's silly if I can stay in quarters and scan every district in New Eden. Scanning for available agent missions on the other hand makes perfect sense).
The agents should be available in various levels (as in EVE), and some will not available to you until you skill up. Since the Agents exists in both games, you could also have missions that require BOTH mercs and capsuleers, thus getting a "casual" and natural way for both games to interact, with no requirement for corp Membership etc.
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