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Thread Statistics | Show CCP posts - 2 post(s) |
Spkr4theDead
Red Star. EoN.
2067
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Posted - 2014.05.09 16:21:00 -
[1] - Quote
Mortishai Belmont wrote:CCP Logibro wrote:jerrmy12 kahoalii wrote:LtGen Shanks wrote:Thanks to the individuals who have been spamming free triple rep maddys in domination.
They're great! Huh? Triple Rep (2x Complex, 1x Enhanced) Madrugars are vulnerable to Large Missile Launcher fitted tanks due to the massive burst damage from missiles with a damage mod; lower buffer due to a lack of either a plate or hardener to absorb damage; and the damage bonus missiles get against armour. The Triple rep Madrugar works by drawing out fights where it's superiour sustained tank can help it keep going under constant moderate damage. But with the Large Missile Turret, there isn't enough time to get repairs going to keep the tank sustained, and thus it blows up. However, if you miss with enough missiles, the Madrugar can easily regain it's armour and then you might have some problems due to your long reload time, especially if you had to expose yourself to get the shot on the Madrugar in the first place. Does that explain it for you? I think the point is, it's rendering everything useless but missile tanks against them. So forge guns and swarm launchers are worthless now and those who spent those hard earned skill points are a little upset. Shouldn't there be a stacking penalty? You guys made it so there is no point in armor plating, it's all about the hardeners and reps, unless you're a shield tank. I can't fit a missile turret on my madrugar anyway, so there's a personal thanks for that from me. But from what I hear, there won't be any care or attention to Dust anymore, so we're all crying in the rain really. I almost lost a triple rep to a few people that don't come on the forums and complain about tanks, because they were smashing my tank non-stop with AV.
I don't think the people that come here are a good representation of the playerbase.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2068
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Posted - 2014.05.09 16:33:00 -
[2] - Quote
Iron Wolf Saber wrote:RE's end these suckers real quick without so many slap ons either, one or two instead of stack 3 the plate maddys need. Lol, you don't know what you're talking about.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2068
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Posted - 2014.05.09 16:37:00 -
[3] - Quote
Echo 1991 wrote:
I don't think the people that come here are a good representation of the playerbase.
So because you almost got killed by about 3 people it's balanced? Really?[/quote] It was only 2 people. I'm sorry you're not intelligent enough to gang up on a tank to destroy it, you'd rather solo it with the starter fit, or try to destroy it with a scout suit. It's not my fault.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star. EoN.
2068
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Posted - 2014.05.09 16:50:00 -
[4] - Quote
danie sous wrote:CCP Logibro wrote:jerrmy12 kahoalii wrote:LtGen Shanks wrote:Thanks to the individuals who have been spamming free triple rep maddys in domination.
They're great! Huh? Triple Rep (2x Complex, 1x Enhanced) Madrugars are vulnerable to Large Missile Launcher fitted tanks due to the massive burst damage from missiles with a damage mod; lower buffer due to a lack of either a plate or hardener to absorb damage; and the damage bonus missiles get against armour. The Triple rep Madrugar works by drawing out fights where it's superiour sustained tank can help it keep going under constant moderate damage. But with the Large Missile Turret, there isn't enough time to get repairs going to keep the tank sustained, and thus it blows up. However, if you miss with enough missiles, the Madrugar can easily regain it's armour and then you might have some problems due to your long reload time, especially if you had to expose yourself to get the shot on the Madrugar in the first place. Does that explain it for you? Gimme a respec and ill use some sp for lvl 5 so ill be able to use missiles. Untill then my ultra cheap cloaky squishy shottie wielding scout is fine. Btw, Think i took down one maddie today w a sica. The 400k isk payout was awesomeness. I had double the ISK payout for destroying 11 tanks yesterday.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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