Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
447
|
Posted - 2014.05.19 07:59:00 -
[2] - Quote
So, what about making things pretty? I played all of the Metroid Prime games, which do some really awesome HUD effects to add to the immersion. Like, if a map has valves that blow steam into a room and you walk into that steam, your vision gets obscured. Icy regions cause your screen to show ice crystals on the borders. Damage would produce static and EM weapons would cause the HUD to fade in and out. Or, when an explosion goes off in front of your face, you can see the reflection of your face on the inside of your visor. The latter would obviously not make sense for this game, considering that we aren't looking through transparent visors. Well, at least for the Medium suits that seems to be the case - The Caldari and Gallente scout look like they might actually have visor systems. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
454
|
Posted - 2014.05.21 11:41:00 -
[3] - Quote
501st Headstrong wrote:That sounds swell. How possible would it be to add curvature to the Hud, so it actually looks like an helmet? Even though this isn't reality, in life you can glance to your left or right and see area to your ears without turning around entirely. The screen could curve so you can slightly see to your right and left, and a little bit perpendicular your nose. This would challenge flanking players to really work hard for the kill, because running from the side of a person should not be as easy as it is, and really add immersion. Saw a grenade blast near your ear? Holy crap I should see what that came from. Getting shot from your left, you may see bullet trails from that direction, giving a much better indication of where the shooter is.
Yes, I know there should be situational awareness, but only having a 45 degree view of what is in front of us when we have a near 90 or 180 actually is quite interesting. To aid in balance, make the edges and side blurrier, so if you glance you can see your side, but to get a crisp image you need to turn as we do now. In life, what is in front of you is the focus, so you aren't constantly distracted by things your outside. And yes, I know we should invest in precision enhancers, but other than that-
Thoughts? ...You mean field of view?
CCP, I seriously hope that you add an FoV slider into this game, now that it's on PC. It needs to go up to at least 90. There is no excuse for utilizing 45-¦ FoV on a PC game.
However, make 45-¦ the default. It's funny to see Planetside 2 videos where 90% of the players have the situational awareness of headless chickens, due to running at default FoV.
Edit: Console FoV is generally lower than PC FoV, because the player's distance to the screen is higher. |