crazy space 1
GunFall Mobilization
2541
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Posted - 2014.05.09 12:35:00 -
[1] - Quote
CCP Logibro wrote:Leanna Boghin wrote:More about graphics and how the game looks than about how it plays? I think its safe to say with what you have showed us about Legion and what we have seen on Dust 514 that you care nothing about the game mechanics and overall balance of the game. Sure it looks pretty and shiny but do you really think a player thats fighting against 12 enemy soldiers is really going to stop and take a look at the scenery around them? If you actually do go through with Legion (the generic version fo Dust) I would advise you to spend more time on the overall play of the game rather than the shiny garbage (that includes trees no one cares about the trees). What we're shown so far is just the graphics because the gameplay changes are still either design documents on the wiki or ideas being hammered out in someone's head. It's early days yet, and while the Game Designers work on their designs, the tech guys can work on the game engine and graphics which is a bit easier to immediately show off. Remember, what you saw was a prototype.
Why are you wasting time re inventing the wheel? Just give us Legion with Skirmish 1.0. Now that the game is on PC you can have as many moving redlines as you want. Once a battle is over the red lines can disappears and you can fluidly transfer into PvE.
Stop telling us you want eve players to watch and bet on matches... At least for now allow dust oh excuse me "legion" players to bet on matches and take money from eve players. It will create a community of scamers and betting on matches. You can make it a mecanhic in the future if you must.
The attacking team should have an MCC, the defending team should not. The MCC should move across the map and capture the base after you take out the shield generators. Have massive mounitans and cliffs on the battle fields that require dropships to move across quickly, give us our installations *which are still on the market btw... fyi* so we can build forward maps like when you had us 1st test this game. It was awesome.
During the open world PvE sections you should allow small bands of players to grief in 0.0 and hunt down players doing PvE. Even if it's only 24v24, it would amazing. 32 v32? even better.
Also please keep skrimish 2.0, it's awesome, It's great for the betting gamemode. Just buff it to 6 people per objective please.
Also go back to the eve online style skill system, people get it, it's simple. If the game is on PC it should have the same skill system, don't confuse people if you really want to have one character name for all three games you are going to need to think ahead.
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