Monkey MAC
Rough Riders..
2794
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Posted - 2014.05.08 00:53:00 -
[1] - Quote
1) Bubble Shield Placeable equipment, all units inside Bubble will not take or deal damage. Shield has 3000 EHP takes full complement damage from all weaponry. Shield Emitter has 50 EHP
2) Deployable Turrets Light Turret: Deployable Equipmemt contains a front facing blast guard, has 3000 EHP takes full complement damage, requires a light vehicle turret Heavy Turret: OMS, dropped like orbital at location, user called turrets considerably stronger than stamdard variants.
3) Dragon's teeth, deployable equipment, bollard is constructed from a nanohive that self destructs upon completion of bollard. Bollard restricts Enemy movement, resistant to ligjt weapons (5% Efficency), Immune to physics damage collisions, has infinite mass.
4) Shield Pylon (aka Mass Effecf 3) Deployable equipment, each pulse targets the unit with longest time before shield regen starts and kickstarts shield regen. Pulse Interval 2 Sec, Max 45 pulses.
5) Sonar Array Each pulse releases a Scan with 360-¦ view over a 50m radius, runs indefinitely, prescision and pulse frequency dependent on variant.
6) Jamming Array All Enemy Tacnet readings within radius are disabled
7) Infantry Webifier Fires webifier stream at single target reducing max speed by 30%
8) Vehicle Webifier Fires Webifier stream at a single vehicle, reducing speed and acceleration by 50%
9) Vehicle Drive Overloader Charged Shot temporarily halts movement of afflicted vehicle, completely
Looks like its back to FPS Military Shooter 56
Monkey Mac - Just another pile of discarded ashes on the battlefield!
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Monkey MAC
Rough Riders..
2804
|
Posted - 2014.05.08 16:48:00 -
[2] - Quote
Hawk-eye Occultus wrote:Monkey MAC wrote:[...] 3) Dragon's teeth, deployable equipment, bollard is constructed from a nanohive that self destructs upon completion of bollard. Bollard restricts Enemy movement, resistant to ligjt weapons (5% Efficency), Immune to physics damage collisions, has infinite mass. [...] I have a few issues with that one: Dragon's teeth don't really do anything about infantry, they are mainly designed to stop vehicles, in particular, tanks. However they were not very effective even when they were just invented, as combat engineers and clearance vehicles could blow them apart quite easily. If we assume for the rest of the post that you actually meant the Czech Hedgehog, which still remains quite useful... Then we still have one problem: The infinite mass...
yeah i did indeed mean the hedhog, if you include a deployment radius, so you can't overlap them then yes. As for "infitnite mass" I am merely refering to the collsion detection etc.
An example is lamp posts, in dust lamps have infinite mass, in that any collison does not effect the lampost in any matter, it stops things like tanks and lav's just running into them in an attempt to break them. You have to stop and fire, or have infantry remove them with explosive charges.
Looks like its back to FPS Military Shooter 56
Monkey Mac - Just another pile of discarded ashes on the battlefield!
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