byte modal
70
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Posted - 2014.05.06 19:41:00 -
[1] - Quote
As others have said, you'll be fine. Just don't go running your mouth in local or being a tool, painting a target on your back. Of course you start in hi-sec with a starter corp that is always full of useful info. It is inevitable that you will be shot down without warning jumping in the middle of a gate camp or from time to time you may be scanned down and located while running solo missions or mining. In my very passive experience, it doesn't happen often.
You will be fine solo, as well. I've always treated EvE as my chill-the-ferk-out game. The music really helps, and the slow pace of mission running has always helped me unwind, with the occasional PVP attempt keeping things interesting.
I'm sure things have changed since I've really spent my last year or more in DUST, but you can get the principle of my meaning in the following:
- You start low running missions, but work your way to low sec for higher pay missions or more valuable mining (assuming you're seriously considering solo game). Explore in shuttles if you're worried of getting killed and losing gear. Pay attention to where your low-sec missing givers are relatively to high-sec gate access points. That jump from .5 to .4 space may get more attention than a gate 2 jumps deeper into low-sec. Spend some time in local and pay attention to the traffic. If your neck of the woods normally only ever has 1-3 others doing there thing then some kat enters local chat with some crazy bounty or security status, then maybe mind your surroundings a bit more until that player leaves.
- If you're mining or mission running, try to keep yourself aligned to a station or gate that you know is safe. Before you can "warp away" your ship must first turn to face the direction of your warp destination. Depending on your skills, ship class, modules equipped, PVE/PVP enemy ships and eWar, it may take too much time to get your hull turned around to even initiate warp. If you pre-align as you play, you're just one step close to escape should you need it.
- Same for gate to gate warping I guess. Align while cloaked, then warp. The logic is, spend the time turning your ship to the next warp destination while taking advantage of the momentary warp cloak as you appear invisible for a few seconds after a gate jump. Better spend the time doing that, than hitting the warp button, auto-decloaking, THEN auto-aligning before warp showing yourself to anyone passively looking to shoot at something.
- Set mid-warp bookmarks for a temp safe spot if you're being hunted.
- Don't fly what you can't afford to lose.
Insurance exists! - You can cover partial expense of loss for your ship. It ranges in value and cost.
- Pay attention to your jump clone/medical clone backup. Unlike DUST, your skillpoints and any implants are tied directly to your clone. So for example: you have 4million ISK worth of implants stuck inside your head and you're flying around minding your own with around 1.5m skill points. If you are killed (ship shields then armor then hull then "pod", and your pod is destroyed) you lose those implants. More importantly, you lose those skill points. UNLESS you have purchased a clone backup to cover any lost skill points. This is also based on amount and varies in price depending on the total number of skill points covered. So if you're flying around with 1.5m SP, make a clone that will protect you up to 3-4m SP. Should you die, you're covered. Do not lose track of that :)
uuuuh. Drones are super fun.
Idunno. I'm at work and bored out of my mind. Sorry for the ramblings. Feel free to correct me if wrong, or add to.
- meow.
Irony: Post #35
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byte modal
71
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Posted - 2014.05.07 14:40:00 -
[3] - Quote
Talryn Vilneram wrote:byte modal wrote:
- Same for gate to gate warping I guess. Align while cloaked, then warp. The logic is, spend the time turning your ship to the next warp destination while taking advantage of the momentary warp cloak as you appear invisible for a few seconds after a gate jump. Better spend the time doing that, than hitting the warp button, auto-decloaking, THEN auto-aligning before warp showing yourself to anyone passively looking to shoot at something.
Idunno. I'm at work and bored out of my mind. Sorry for the ramblings. Feel free to correct me if wrong, or add to.
- meow.
Ok I'll correct you here. You break cloak as SOON as you move. You cannot activate modules while you have gate cloak. The ONLY thing you can do while holding gate cloak is look around and see what kind of situation you are in. Stick to fast ships like frigates and you will be caught much less often. Your losses will be easier to recover from as well.
hrm. Fair enough. I never sat on gate really, so I've never paid attention to how target icons appear after a gate warp-in. I've only gone on the visual de-cloak animation of my own ship post gate jump which is usually still in transition by the time I hit warp to the next. Can't remember where or why I started doing that (forums most likely) but probably just took it for granted that my appearance was the same to others around me at that stage. I've been very lucky then ;) well... I guess that would explain my Kestrel popping before I even phased in a year or two back lol.
Thanks for the clarification :)
Irony: Post #35
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