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Thread Statistics | Show CCP posts - 2 post(s) |
Tau Lai
Seituoda Taskforce Command Caldari State
130
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Posted - 2014.05.05 12:13:00 -
[1] - Quote
What about: Legion sp = (Dust sp)/10
This way, Dust elite players could start playing Legion with about 5m sp, which is enough for testing the new game and having some real advantage over the newcomers who didn't play Dust, but still not being unbeatable monsters.
In my case, I would start with 1m sp, enough to be happy while recreating this character, so I can begin to specialize on a particular suit.
What would be your equation?
Legion
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CCP Saberwing
C C P C C P Alliance
4075
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Posted - 2014.05.05 12:15:00 -
[2] - Quote
Tau Lai wrote: What would be your equation?
I really think the equation relies heavily on what the Skill Tree and Progression looks like for Legion.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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Atiim
Heaven's Lost Property Dirt Nap Squad.
7902
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Posted - 2014.05.05 12:17:00 -
[3] - Quote
A Player could have 100m SP and it still wouldn't matter if your NPE is done properly.
inb4 The Lock!
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Joseph Ridgeson
warravens Final Resolution.
1621
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Posted - 2014.05.05 12:18:00 -
[4] - Quote
CCP Saberwing wrote:Tau Lai wrote: What would be your equation?
I really think the equation relies heavily on what the Skill Tree and Progression looks like for Legion. How much is speculation as in "dunno, gotta see", "looks like we can go this way", and "that is obviously the way we are going to go"?
You are scaring me CCP. Stahp! *cries* You are making this fat bastard cry!
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CCP Saberwing
C C P C C P Alliance
4075
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Posted - 2014.05.05 12:18:00 -
[5] - Quote
Atiim wrote:A Player could have 100m SP and it still wouldn't matter if your NPE is done properly. NPE is something we're taking super seriously. It's critical!
CCP Saberwing // DUST 514 Community Manager // @kanafchian
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Tau Lai
Seituoda Taskforce Command Caldari State
130
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Posted - 2014.05.05 12:22:00 -
[6] - Quote
Atiim wrote:A Player could have 100m SP and it still wouldn't matter if your NPE is done properly. So, logarithmic then.
Legion
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Mobius Wyvern
Ahrendee Mercenaries Dirt Nap Squad.
5187
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Posted - 2014.05.05 12:29:00 -
[7] - Quote
CCP Saberwing wrote:Tau Lai wrote: What would be your equation?
I really think the equation relies heavily on what the Skill Tree and Progression looks like for Legion. So you're saying that Skillpoints themselves may be going away to make way for a completely different system?
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21yrOld Knight
Pradox XVI Proficiency V.
868
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Posted - 2014.05.05 12:41:00 -
[8] - Quote
Tau Lai wrote:What about: Legion sp = (Dust sp)/10
This way, Dust elite players could start playing Legion with about 5m sp, which is enough for testing the new game and having some real advantage over the newcomers who didn't play Dust, but still not being unbeatable monsters.
In my case, I would start with 1m sp, enough to be happy while recreating this character, so I can begin to specialize on a particular suit.
What would be your equation?
Why change it?
Supposedly there will thousands more players in legion.only a few will have incredible amounts of sp.
Why can't there be a elite few?
Mike Ruan Said I was Dust Famous
General John Ripper Said I was Dust Famous
I'm famous in dead game.
WHYYYYYY
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
377
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Posted - 2014.05.05 12:46:00 -
[9] - Quote
CCP Saberwing wrote:Atiim wrote:A Player could have 100m SP and it still wouldn't matter if your NPE is done properly. NPE is something we're taking super seriously. It's critical! Your plans for the skill tree actually make it sound credible. I love that skill progression starts without faction alignments for the suits. However, you might want to take a look at doing a similar thing for items that are unlocked. Postponing faction alignments really helps with introducing new players. |
Luk Manag
of Terror TRE GAFFEL
457
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Posted - 2014.05.05 12:48:00 -
[10] - Quote
Mobius Wyvern wrote:CCP Saberwing wrote:Tau Lai wrote: What would be your equation?
I really think the equation relies heavily on what the Skill Tree and Progression looks like for Legion. So you're saying that Skillpoints themselves may be going away to make way for a completely different system?
If they implement any sort of gear-meta level based match making, all the isk in New Eden will not buy you an advantage in the militia league. Those players with high SP and expensive assets will be segregated or play with lower tier equipment (to be fair to the casuals).
There will be bullets. ACR+SMG [CEO of Terror]
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Chunky Munkey
Amarr Templars Amarr Empire
4346
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Posted - 2014.05.05 12:50:00 -
[11] - Quote
CCP Saberwing wrote:Atiim wrote:A Player could have 100m SP and it still wouldn't matter if your NPE is done properly. NPE is something we're taking super seriously. It's critical!
Well obviously.
They're the only ones who are going to trust you at this point.
Markdown:
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Himiko Kuronaga
Fatal Absolution Dirt Nap Squad.
3921
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Posted - 2014.05.05 12:50:00 -
[12] - Quote
Tau Lai wrote:What about: Legion sp = (Dust sp)/10
This way, Dust elite players could start playing Legion with about 5m sp, which is enough for testing the new game and having some real advantage over the newcomers who didn't play Dust, but still not being unbeatable monsters.
In my case, I would start with 1m sp, enough to be happy while recreating this character, so I can begin to specialize on a particular suit.
What would be your equation?
We're going to be unbeatable monsters whether you nerf our SP or not.
But if you nerf our SP, especially when we already PAID quite a lot for boosters, you better believe we're going to take it out on you in a very extreme manner. |
calisk galern
BurgezzE.T.F General Tso's Alliance
2457
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Posted - 2014.05.05 12:54:00 -
[13] - Quote
CCP Saberwing wrote:Atiim wrote:A Player could have 100m SP and it still wouldn't matter if your NPE is done properly. NPE is something we're taking super seriously. It's critical!
if they are rebuilding legion from scratch the issues with the current NPE doesn't have anything at all to do with the SP of the players involved.
here is a link to a discussion I had about replacing the current pub match system with a mission system that should of helped the NPE. https://forums.dust514.com/default.aspx?g=posts&t=156098&find=unread
I had suggested that with the intention of keeping work to a minimum but if you are rebuilding the whole thing anyway you could probably do 10 times better then that.
I saw glimpses of the system I suggested in what was talked about at the legion key notes, regarding choosing missions like salvage and guristas tournaments, that is great and if used right the NPE is nothing to consider at all.
players will be facing challenges that they want to face, and that's key, and with PVE then the NPE is fine no matter how much sp anyone has.
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Maximus Stryker
Who Are Those Guys
968
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Posted - 2014.05.05 12:57:00 -
[14] - Quote
Himiko Kuronaga wrote:Tau Lai wrote:What about: Legion sp = (Dust sp)/10
This way, Dust elite players could start playing Legion with about 5m sp, which is enough for testing the new game and having some real advantage over the newcomers who didn't play Dust, but still not being unbeatable monsters.
In my case, I would start with 1m sp, enough to be happy while recreating this character, so I can begin to specialize on a particular suit.
What would be your equation? We're going to be unbeatable monsters whether you nerf our SP or not. But if you nerf our SP, especially when we already PAID quite a lot for boosters, you better believe we're going to take it out on you in a very extreme manner. what if for each DUST booster purchased, you got the equivalent in Legion?
Faction Channels for FW Staging
PIE Ground Control | Caldari Hierarchy | Turalyon | Chosen Matari
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Nero Fiddle
Ametat Security Amarr Empire
4
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Posted - 2014.05.05 12:57:00 -
[15] - Quote
Tau Lai wrote:What about: Legion sp = (Dust sp)/10
This way, Dust elite players could start playing Legion with about 5m sp, which is enough for testing the new game and having some real advantage over the newcomers who didn't play Dust, but still not being unbeatable monsters. I have 34 million SP. I stopped playing for about 5 months but kept my Passive SP boosters going. Each one of those 30 day passives cost about 6 dollars. Having them for on for the 15 months I have played, they have earned me 5.4 million SP for my 90 dollars. I am okay with that. Earning 540,000 SP, a shade higher than what a starting account gets, not okay with. |
SPESHULz
The Southern Legion
126
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Posted - 2014.05.05 12:59:00 -
[16] - Quote
Tau Lai wrote:
What would be your equation?
99 problems but a code of ethics aint one
Blood flows. Death comes. War rages
Maths is OP. Those numbers kill you
RedLineLove
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Joey - Drien
Ikomari-Onu Enforcement Caldari State
3
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Posted - 2014.05.05 13:08:00 -
[17] - Quote
Joseph Ridgeson wrote:CCP Saberwing wrote:Tau Lai wrote: What would be your equation?
I really think the equation relies heavily on what the Skill Tree and Progression looks like for Legion. How much is speculation as in "dunno, gotta see", "looks like we can go this way", and "that is obviously the way we are going to go"? You are scaring me CCP. Stahp! *cries* You are making this fat bastard cry!
it is possibly going to be much closer to EVE, dust had the skill system done really badly, too easy to get into anything and too fast, but that is what dust (on ps3) overall is in the end. Any game that is developed on console become easily accesible, fast for quick fun, always limitations. |
The dark cloud
The Rainbow Effect
3027
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Posted - 2014.05.05 13:17:00 -
[18] - Quote
CCP Sabrewing wrote:Atiim wrote:A Player could have 100m SP and it still wouldn't matter if your NPE is done properly. NPE is something we're taking super seriously. It's critical! And since when? I havent seen that in dust so far so what makes you think you can pull this off in Legion? I thought the buisness modell of micro transactions would mean that vets stomp newbs so that their frustration leads to AUR sales. Except if you are going for a subscription modell then you eventually can think about the NPE. |
smartlayer
What The French Red Whines.
134
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Posted - 2014.05.05 13:55:00 -
[19] - Quote
And what about Dust514 SP transfered little by little to EVE LEGION to avoid a massive "vet monster attack" something like 50k SP / week untill your total of skill point you had in DUST (SP gained in DUST should then stop at a date or something) is reached |
Spectral Clone
Dust2Dust. Top Men.
2578
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Posted - 2014.05.05 14:00:00 -
[20] - Quote
CCP Logibro/Saberwing/Rouge: If you cannot manage to transfer the SP directly, please at least give us a redeemable code to allow us to pick N specialized roles due to being "beta testers" of this game. Where N is arbitrary and might depend on SP in Dust 514, your character-¦s creation date or equivalent.
It is the decent thing to do, if there is no direct connection between Dust 514 and EVE: Legion-¦s SP systems.
Edit: BTW, will EVE: Legion have fully passive SP like EVE: Online? This is a feature that would be pretty epic.
R.I.P. Dust 514. You were a beta. May 2014.
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Shion Typhon
Intara Direct Action Caldari State
627
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Posted - 2014.05.05 14:01:00 -
[21] - Quote
Joey - Drien wrote:Joseph Ridgeson wrote:CCP Saberwing wrote:Tau Lai wrote: What would be your equation?
I really think the equation relies heavily on what the Skill Tree and Progression looks like for Legion. How much is speculation as in "dunno, gotta see", "looks like we can go this way", and "that is obviously the way we are going to go"? You are scaring me CCP. Stahp! *cries* You are making this fat bastard cry! it is possibly going to be much closer to EVE, dust had the skill system done really badly, too easy to get into anything and too fast, but that is what dust (on ps3) overall is in the end. Any game that is developed on console become easily accesible, fast for quick fun, always limitations.
The fact that you can type that obliviously just blows my mind. I hope CCP have more sense. |
Harpyja
Molon Labe. General Tso's Alliance
1704
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Posted - 2014.05.05 14:05:00 -
[22] - Quote
Why not just figure out how fast one earns "progression points" in Legion (once the project is far enough into development) and just simply convert Dust SP into whatever Legion uses at the ratio determined by the rate of acquiration?
Say that you earn these points in Legion five times slower than in Dust (numerically speaking). Then everyone's SP from Dust is multiplied by a factor of one-fifth and transferred into Legion.
Ideally this should save the time investment people have put into Dust.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Csikszent Mihalyi
Zumari Force Projection Caldari State
260
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Posted - 2014.05.05 14:08:00 -
[23] - Quote
smartlayer wrote:And what about Dust514 SP transfered little by little to EVE LEGION to avoid a massive "vet monster attack" something like 50k SP / week untill your total of skill point you had in DUST (SP gained in DUST should then stop at a date or something) is reached
I like that, as it would also allow vets to have the new player experience with the new game, just for a shorter time. Should be much shorter though IMO, not because of power level but because a vet will more quickly become bored of playing with limited gear. |
SteelDark Knight
Ancient Exiles. Dirt Nap Squad.
388
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Posted - 2014.05.05 14:11:00 -
[24] - Quote
The fact is that the game has to be built to support all levels of play at any time. If the game is to be a success there will always be new players that will be at a SP disadvantage (or whatever it turns out to be).
There is no need to transfer us at a lower level or a downward conversion if the game is built the way it will need to be to succeed. |
Luk Manag
of Terror TRE GAFFEL
459
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Posted - 2014.05.05 19:45:00 -
[25] - Quote
SteelDark Knight wrote:The fact is that the game has to be built to support all levels of play at any time. If the game is to be a success there will always be new players that will be at a SP disadvantage (or whatever it turns out to be).
There is no need to transfer us at a lower level or a downward conversion if the game is built the way it will need to be to succeed.
Exactly. If Dust 514 can't keep players because the pubs are too challenging, you can create gear and SP restrictions on matches. Gear restrictions are obvious->low stakes, low payouts, on MLT & STD level matches. You can call it fair, and most will believe it, and they'll at least try again after being killed a few times.
I don't personally think restrictions on gear and SP alone will solve the main problems associated with the NPE and their encounters with the veterans...but it would definitely resolve the excuses and other complaints offered up to explain why they're not having enough fun, like when they realize they're still getting stomped by groups of Nyain Chan, they will ask for some sort of protection from squads. With some kind of squadless team deathmatch, those same guys who just want the best gun right off can jump into the shooting action where they can show off their 'skills' without all those tedious force multiplying squad tactics getting in the way of their funtime. Who am I to tell them what a squad-based shooter is supposed to be, as long as they stick around and buy boosters?
This is why the NPE needs some easy funtimes, like shooting waves of drones in a squad-based PvE scenario. They learn the different roles, and can see what a rep-tool or eWar scout can add to a squad.
There will be bullets. ACR+SMG [CEO of Terror]
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LEHON Xeon
Ahrendee Mercenaries Dirt Nap Squad.
638
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Posted - 2014.05.05 19:49:00 -
[26] - Quote
I said it before and I'll say it again. If CCP does a SP conversion ratio that's not 1:1, such as 1/10 or 1/4, I expect at least a partial Aurum refund on all of the boosters I bought, for that leftover SP I would not be getting. Once again, I will have paid for something I'm not able to use.
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Hansei Kaizen
The Jackson Five
195
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Posted - 2014.05.05 19:58:00 -
[27] - Quote
Atiim wrote:A Player could have 100m SP and it still wouldn't matter if your NPE is done properly.
1000 times this!
Also if and when legion comes out (a year maybe?), there will be much more SPs out there to transfer. As if any one of the powergamers would stop buying Boosters. These guys are crazy to invest so much in one game in the first place. You dont just stop being crazy
The answer to your complaint is PvE. Always.
NPE status: (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+
Casual solo
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Marc Rime
383
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Posted - 2014.05.05 20:04:00 -
[28] - Quote
smartlayer wrote:And what about Dust514 SP transfered little by little to EVE LEGION to avoid a massive "vet monster attack" Is there a need to prevent that? Anyone can create a dust char and have it accumulate passive SP from now until (and if) legion launches. Everyone can be a vet at day one.
smartlayer wrote:something like 50k SP / week untill your total of skill point you had in DUST (SP gained in DUST should then stop at a date or something) is reached At that rate, it would take over 13 years before my *current* SP are fully transferred. |
Chibi Andy
Forsaken Immortals Top Men.
1283
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Posted - 2014.05.05 20:05:00 -
[29] - Quote
so OP wants me to grind again just like in dust? you know how hard it is to get just to 20mil SP? without the use of boosters?
so lets say i do join legion and do the tedious grind AGAIN, get to 20mil SP and then have CCP screw me over again. thats a lot of time and effort wasted again.
you know how the saying goes:
Fool me once, shame on you. fool me twice, shame on me.
Markdown
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The Robot Devil
Brave Bunnies Brave Collective
2517
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Posted - 2014.05.05 20:17:00 -
[30] - Quote
I guess I am still just ill at the entire situation but these dev posts are pretty close to being copy and paste of every response from when DUST was being developed two years ago. Nothing new here, only regurgitated answers from two years ago about they are working on it, it is critical, we are listening, we care, we want to make the best experience possible and other things like that. I will believe it when I see it, I gave my trust already and look what happened.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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