Vespasian Andendare
Subsonic Synthesis RISE of LEGION
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Posted - 2014.05.04 21:56:00 -
[1] - Quote
Mobius Wyvern wrote:EVR was brought to FanFest with no plans at making it any more than a bare-bones tech demo, much less any Green Light to make it a full game. Don't be mistaken. Legion may be a "project" now, but CCP has already filed for a copyright on "Eve: Legion." Aside from that, as many corps copyright thins all the time, CCP devoted more than half of the Dust dev team to "Project" Legion, which necessarily means they stopped development (or at least the same development speed) on their currently-in-existence FPS game.
It's pretty clear that the game wasn't just a tech demo in that it wasn't showing "what if there was a FPS Eve game?"--as EVR did with "what if we could use VR to pilot a fighter?" but really had no game to it--and certainly not done by "a few devs in their spare time." Legion is envisioned already as a game. Stuff is fleshed out (game speak: iterated upon). A "tech demo" would have been showing the Carbon engine in a FPS set in the Eve universe. Guess what--they've already showed a "tech demo" of a FPS Eve game. They did that in 2009.
There has been tremendous work done on Legion so far. The UI and UX for Legion has been done. There's been a lot of iteration on how to deliver Dust the way it should have been done in the first place. There's iteration on NPE and PVE. Spending time and resources on all this may have been a final hail-mary for the Eve-FPSMMO idea--which is the root of the "Project" title and the splitting of resources (and perhaps the lack of "green lit" status--but I think it's more likely that CCP Shanghai and CCP Rouge are doubling-down that Legion will be seen by Hillmar as the vision of what Dust should have been--the vision they all saw back in 2009 but have been woefully inept at accomplishing until now.
And you what? Jean-Charles is right. Legion looks like what Dust should have been all along. It shows an FPS game in a richly developed universe that's beautiful and full of opportunities. Hillmar loves to dream. He dared to dream about Eve 15 years ago and made it happen. It seems like Jean-Charles has the same dream for Legion. It really seems like he understands the grandness of the vision and the need for the vision--the actual vision--to be executed. Halfway won't cut it. Halfway is what birthed Dust 514. Certainly, I don't fault the individual developers on 514. I'm certain that they work hard on the project. But leadership to execute the vision has been lacking, and seemingly lacking for years now.
Hopefully, Hillmar will see this, and see that despite the Dust 514 community's initial negative reaction--which was largely because there was no direction on whether our existing Mercs would make the journey to Legion--we'd LOVE to play the vision of what we all want Dust to be. We all want Dust 514 as was shown in 2009. And if that's called Dust 514 or Legion, it doesn't matter. The only thing that matters is that Dust 514--the Eve FPS idea--lives on and executed properly. Give us that, and we'll play it.
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