Joseph Ridgeson
warravens Final Resolution.
1380
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Posted - 2014.05.01 13:12:00 -
[1] - Quote
I would be more careful to focus on the parts you want to be mentioned. Your thread seems to focus on Scouts and Cloaks but then have more content that has nothing to do with Cloaks or Scouts; instead bringing up the Assault Combat Rifle. Those are all good areas of discussion but focusing on one per thread keeps things more on track. Just some friendly advice/opinions.
Now to bring forth a discussion on Scouts and Cloaks: I am off several minds on this. On one part, I think it might just be that Assaults do nothing, zilch, nada, zippo better than any other suit. Scouts are the fast, sneaky guys. Logistics are the support guys. Sentinels are the big beefy dudes with the biggest weapons and possibly heart disease. Commandos deal the most damage with Light Weapons and have huge versatility with those weapons. Assaults don't have any claim to fame in that regard. So when a Scout only has 200-300 less HP than an Assault but moves faster, has been Electronic Warfare capabilities, and can go invisible it can easily be viewed as "they must be too powerful because they are so much better than Assaults." Everyone is "so much better than Assaults" though.
Another is the fact that Cloak just has no delay in firing and, because of the delay of cloak fading when weapon switch is used, the first round of a shotgun blast comes when the Scout is still Cloaked. I think most of the complaints stem from "shooting when cloaked" so if that were changed a lot of the complaints would likely subside.
Some people on the forums would state that it has more to do with the fact that Extenders and Plates give flat HP for whoever uses it. A single Complex Shield Extender will raise a Caldari Scout's shields by over 50% (130 ->196) while the same Extender would be less than 12.6% bonus for a Caldari Sentinel. This means that the HP differences are going to be fairly low, especially between Light and Medium suits. They may advocate for penalties: "Scouts receive 75% of the HP, Medium Suits 100%, Heavies 110%" I don't have too much opinion on this really.
My only real complaint in regards to the power of the Cloak is the lack of firing delay. If there was a 1.5 second delay between Uncloaking and the ability to switch weapons, it would mean that you could catch a Scout in Cloak and not have them immediately firing upon you and would get rid of the invisible shot effect. Would mean that Shotgun Scouts would have to choose between "Uncloak right on top of the enemy and hope they don't realize you are there during the time you are vulnerable" or "Uncloak farther away from them; increases the time it takes for you to take out the target but means if the enemy realizes you are there you have a chance of escaping."
"People that quote themselves in signatures confuse me." -Joseph Ridgeson
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