
lee corwood
Knights Of Ender Galactic Skyfleet Empire
796
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Posted - 2014.04.30 05:27:00 -
[1] - Quote
Eh as a proto swarmer myself, I almost never encounter any battle where I'm alone in tagging a tank. Any time I see any vehicle on the ground and a blue starts to tag it, its almost like everyone stands at attention and the teamwork is (most of the time, not always) phenomenal. I don't know if its the damage warpoints or all the blues hoping they'll be the last ones in for that crunchy kill, but it works. It's fun to see some tanks try to back out of their own ditches sometimes.
That being said, I've had plenty of frustrating games against tanks but they are more related to matchmaking + (and mostly this) maps.
There are some maps that no matter what you do, you can't find cover from these tanks fast enough, even in your default spawn points and calling in your own tank to try and create infantry space is completely negated by the reberry vehicle destroying the tank before the RDV lets it go. It's those situations where you can't say its the tank that's overpowered. In the right situations, it would be completely the opposite.
Also matchmaking is sometimes to blame. Having a bunch of newberries who are both inexperienced and have nothing but Anti-Armor starter fits to their name will always have a difficult time working together to take down a tank, much less 2 or more depending on how heavy the tank spam is. Telling them to get a forge gun is a BS excuse if they're new and don't have the skillpoints to get it.
Do I think its ironic that someone sitting in a tank going 30+/0 is complaining we shouldn't get a OHK weapon as a solo? Absolutely. However, I don't think that necessitates an overhaul or a complete nerfing.
However, I would like to understand if there are stacking bonuses to these reppers. In my personal opinion, every single module in this game should have stacking penalties. Leaving anything without a penalty is just asking for an abuse in someway. If you need to stack something (of the same item) to be effective, then something else is wrong in the balance of the game.
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