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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Awry Barux
Ametat Security Amarr Empire
2372
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Posted - 2014.04.30 03:11:00 -
[1] - Quote
Vulpes Dolosus wrote: Unrelated to the issue at hand, in all honestly, I'm really against a single player, no matter how dedicated to AV, being able to take on a fully proto-ed tank easily. Eventually yes, a dedicated AV should kill it eventually if not engaged or fled from, but not easily.
Why is that? Why should it be so much easier for a tank to kill AV than it is for AV to kill a tank? The TTK of the large blaster on a proto Cal Sentinel is less than the charge time of a max-skilled Assault FG, while the FG requires at least a full clip to kill the tank, more if there's even a second or two of down time in between firing one shot and charging the next.
A fully proto Cal Sentinel is 173k ISK. Sentinel ck.0 57,690 Complex Heavy Damage Modifier 5,595 Complex Heavy Damage Modifier 5,595 Complex Heavy Damage Modifier 5,595 Complex Shield Energizer 5,925 Basic Armor Repairer 1,275 Ishukone Assault Forge Gun 47,220 Kaalakiota Magsec SMG 21,240 Lai Dai Packed AV Grenade 23,610 ISK Estimated Cost: ~ 173,745
A proto module Blaster Madrugar is 229k ISK. (note: this fit has 1CPU left over- no room for a nicer turret) 'AI-102' Madrugar 97,500 Complex Heavy Armor Repairer 39,465 Complex Heavy Armor Repairer 39,465 80GJ Blaster 24,000 Enhanced Heavy Armor Repairer 24,105 Basic Fuel Injector 4,500 ISK Estimated Cost: ~ 229,035
They're the same number of people. There's only a 50k ISK difference in cost between their gear. Again, why should it be easier for the tank to kill the AVer than for the AVer to kill the tank? If you have a well-reasoned justification, I'm all ears.
Nerdier than thou
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Awry Barux
Ametat Security Amarr Empire
2373
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Posted - 2014.04.30 03:30:00 -
[2] - Quote
Arcturis Vanguard wrote:Dovallis Martan JenusKoll wrote:Minor Treat wrote:Dovallis Martan JenusKoll wrote:Swarms are an assistant AV. Who are you assisting? What makes you think Swarms are Assistant AV? It does not say that in the description of the weapon. Light weaponry that any class can equip. That's like asking where it says a scrambler pistol is an assistant weapon. It says sidearm, but not assistant. Needless to say anyone who actually knows how to use the weapons and WHEN to use them can absolutely destroy. People who use the wrong weapon for the wrong time are the ones who complain the most. Triple repair tanks are the easiest thing in the world to solo. Here's a hint. It's not a tank, nor is it swarms. If your referring to a forge gun you are still mistaken. I'm full proficiency on an amarr sent with two complex damage mods and the video is much similar to what I experience. I take out more armor then the prof 3 swarms, but that build cannot destroy the maddy (not referring to critical hits). He's referring to REs. Flux/AV nade/swarm to drop shields, blow triple REs, -> dead tank, 0 rep cycles. However, no even mildly competent tanker is going to sit still long enough for me to slap three remotes lethargically on it. Certainly, some do, but the competent ones don't.
Nerdier than thou
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Awry Barux
Ametat Security Amarr Empire
2383
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Posted - 2014.04.30 05:03:00 -
[3] - Quote
Cruor Abominare wrote:And buffing swarms will just create a new set of problems. The real problem is the actual design of Av in this game. All Av basically follows a simple slow firing huge burst design. This works in a lot of games because vehicles are free and losing one is of no consequence. In a game like dust there's a cost to running vehicles.
lets take a step back to dropships because they really expound on this problem. A python on a good day can last 3 forge blasts before dying. Now vs one forge this means as long as the python gtfos at first hit he can escape before the forger can kill him. He is largely unkillable unless stupid. Now lets say that we decide to buff forges because we have no good counter to dropships. Now it only takes 2 shots. If the pilot is smart with flying he will still be able to escape but a forger has an excellent chance to kill.
unfortunately this isn't always 1v1. Anything a drop ship pilot meets 2 forgers he's instantly dead without any chance to do anything. This doesn't create good game play especially when the risk in cost is to the tune of 400k vs potentially 2 free suits.
same thing can happen to tanks by having this style of weapon we run the risk of purely alpha striking tanks when more than one swarmer is around just for the cost of having Av be able to solo.(which I'm actually for)
the solution to this is to finally get of the pot and **** and ccp figure out what they want for vehicles. Either they become cheap as dirt glass canons or Av is designed in a manner with high dos, high rof, low dmg per shot weapons where a vehicle will certainly die faster to multiple Av but because the shots are spread over many than just one he can at least react and try to escape, not just be instantly blapped by the first shot. Huh, this has actually never occurred to me, but now that I read, it seems obvious. This! So much this! +1000
Nerdier than thou
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Awry Barux
Ametat Security Amarr Empire
2401
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Posted - 2014.04.30 16:15:00 -
[4] - Quote
Alena Ventrallis wrote: So yes, we should have a ton more hitpoints, do a ton more damage, and only be vulnerable to certain weapons, and require either teamwork or heavy specialization into those weapons to threaten me. But I should be fitting small turrets in order to combat you on the ground effectively. Just as one shouldn't expect my Eve battleship to fall to a single frigate. It should take at least 3, and very possibly 4-5 frigates to down my battleship. But my battleship has trouble hitting those frigates unless I fit frigate drones to it. Same for small turrets. Those are my infantry defense, while my main turret is for killing other vehicles.
Actually, in EVE, you can totally slay a battleship in a single frigate. An Ishkur can tank and kill the light drones, then just tackle and whittle down even the most expensive battleship until it's dead.
Nerdier than thou
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Awry Barux
Ametat Security Amarr Empire
2403
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Posted - 2014.04.30 17:09:00 -
[5] - Quote
Alena Ventrallis wrote:Awry Barux wrote:Alena Ventrallis wrote: So yes, we should have a ton more hitpoints, do a ton more damage, and only be vulnerable to certain weapons, and require either teamwork or heavy specialization into those weapons to threaten me. But I should be fitting small turrets in order to combat you on the ground effectively. Just as one shouldn't expect my Eve battleship to fall to a single frigate. It should take at least 3, and very possibly 4-5 frigates to down my battleship. But my battleship has trouble hitting those frigates unless I fit frigate drones to it. Same for small turrets. Those are my infantry defense, while my main turret is for killing other vehicles.
Actually, in EVE, you can totally slay a battleship in a single frigate. An Ishkur can tank and kill the light drones, then just tackle and whittle down even the most expensive battleship until it's dead. I'd like to see him try against my Geddon. I'll just cycle my reps through his damage. It'll be a stalemate, with both of us being unable to kill the other. Unless he brings in friends to neut me. In which case, my point is proven. Okay, it doesn't apply to every battleship and every battleship fit. However, it's definitely possible. A few examples: http://eve.battleclinic.com/killboard/killmail.php?id=19931710 http://eve.battleclinic.com/killboard/killmail.php?id=20367042
Nerdier than thou
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Awry Barux
Ametat Security Amarr Empire
2403
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Posted - 2014.04.30 17:10:00 -
[6] - Quote
Takahiro Kashuken wrote:Mojo XXXIII wrote:Takahiro Kashuken wrote:Atiim wrote:So I guess we shouldn't have to bring a friend either? Sure if you just happy at scaring it away or you really know how to solo a vehicle So you agree that, if an AV has enough SKILL, then he SHOULD be capable of SOLOING a vehicle, right? Nobody's asking for it to be EASY, just POSSIBLE. After all, why should something as limited and vulnerable as AV REQUIRE teamwork, if operating something as durable and powerful as a tank doesn't? ... and around and around and around and around we go! They do now It can be done now I use a proto breach FG to 1 shot tanks I hear this OHK argument trotted out all the time by tankers on the forums. I have never once seen it happen in game. Vids or it didn't happen.
Nerdier than thou
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