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Thread Statistics | Show CCP posts - 3 post(s) |
Django Quik
Dust2Dust.
3064
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Posted - 2014.04.29 20:59:00 -
[1] - Quote
I was just thinking about posting up an ideas thread about making gallente sentinels viable at armor rep tanking and then started actually looking at numbers and realised it looks like they might actually be possible already.
I'm not specced into gal sentinel at all but I can see that with all lows on a proto suit filled with complex armor reppers you'd be getting 26hp/s on 656.25 armor hp. Sounds pretty decent and you won't be weighed down by those heavy armor plates you'd be using otherwise.
So, has anyone tried this out? How's it work out? Is it viable? If not, how much more hp/s would you say would be needed for armor rep tanking to be actually viable on the gal sentinel at least?
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Django Quik
Dust2Dust.
3064
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Posted - 2014.04.29 22:14:00 -
[2] - Quote
How much armor rep hp/s do you guys reckon you'd need for a fully rep tanking gal sentinel to be viable without having to rely on logi support then?
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Django Quik
Dust2Dust.
3068
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Posted - 2014.04.30 07:19:00 -
[3] - Quote
If one of the gallente sentinel's resistance bonuses was swapped out for a bonus to armor repair modules, how would people feel about that? Say for example a 10% per level increase would bring a complex repper to nearly 10hp/s (including the module skill bonus). That would allow you to get around 40hp/s if you used all your slots.
I think it would balance because you're having to sacrifice all hp tank for it but as several people have already said, you wouldn't be able to just absorb sustained fire because many weapons DPS is over 7 times that max rep potential. I'd envisage people using a couple of plates and one or two reppers.
Thoughts anyone?
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Django Quik
Dust2Dust.
3070
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Posted - 2014.04.30 07:32:00 -
[4] - Quote
CCP Rattati wrote:I love it, even so much I just recommended it in another thread You love running an armor rep tanking heavy or you love the idea of a rep mod bonus to gal heavies to give them up to 40hp/s with all low slots used?
Damn, I need a LOT of SP to even just try this out
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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Django Quik
Dust2Dust.
3071
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Posted - 2014.04.30 08:03:00 -
[5] - Quote
CCP Rattati wrote:Django Quik wrote:CCP Rattati wrote:I love it, even so much I just recommended it in another thread You love running an armor rep tanking heavy or you love the idea of a rep mod bonus to gal heavies to give them up to 40hp/s with all low slots used? Damn, I need a LOT of SP to even just try this out I haven't contemplated a bonus, just the idea of truly becoming T-1000, repping equalling damage :) However, a heavy can't become self sustainable, or we run the risk of a logi repped heavy becoming completely god mode. I guess my thought is that it would become a little like an armor version of the caldari sentinel. Fast repping but unable to tank sustained damage - repping logis would still have a place helping them to tank sustained fire with an extra 60hp/s putting them over the 100hp/s mark.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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