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Foundation Seldon
Molon Labe. General Tso's Alliance
632
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Posted - 2014.04.29 01:10:00 -
[1] - Quote
It's really not as good as the Methana for a number of reasons.
The Hardener doesn't mean anything if/when your shields are stripped off in the first shot vs. the Methana's ability to react to threats and put up their hardeners while a decent armor base remains. The Saga gives up its useful High slot modules for tank only to just become comparable to the Methana without anything fitted, the Methana can then equip Scanners / Nitrous and sacrifice nothing in the process. The Methana can quickly and easily heal both its shield and armor base (really a problem with high shield regen rates as a whole for all vehicles) where as equipping an armor repair on a Saga gimps the fit.
Shield Boosters are still bugged and there are no useful utility based Low Slot modules that would make losing the high slots for Tank worthwhile.
The main reasons in a nutshell.
Saga v. Methana Balance
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Foundation Seldon
Molon Labe. General Tso's Alliance
632
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Posted - 2014.04.29 01:14:00 -
[2] - Quote
SoTa PoP wrote:Foundation Seldon wrote:It's really not as good as the Methana for a number of reasons. Nope, tried em both. Methana is nice if you put those reps on, but it can't prevent itself from being obliterated by good AV. Saga II - however, doesn't care what you do, you can't kill it. If you want to murder taxi, or safely get from point A to B with minimal chances of a mess up, Saga II is the way to go
I edited and expanded my points.
Saga v. Methana Balance
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Foundation Seldon
Molon Labe. General Tso's Alliance
633
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Posted - 2014.04.29 01:38:00 -
[3] - Quote
SoTa PoP wrote: I see your point, but your still going to struggle in comparison to a good Saga II driver. Your reps aren't nearly as strong as the built in reps Saga II is blessed with, literally seconds to get back into the game.
The benefit is that the reps are always on compared to the Saga II which can be interrupted / stopped if enough damage is done.
SoTa PoP wrote: And the only thing that can strip the shields MOSTLY off the Saga II is a full damage modded rail gun proto, Normal rails don't even get past 5% dmg on shields, seriously. Blasters can't possibly kill the saga, it's literally not possible with the built in harden on. They'd over-heat, and they'd have to keep aim on us.
Huh? It definitely doesn't take anywhere near that much to strip the shields of a Saga. A single Militia Large Railgun with a single damage mod would with next to no effort. Your Blaster and Rail comparison are only relevant in situations where you've pre-emptively turned on your Hardener which is a luxury you don't often have especially since you can't fit a scanner with both of your high slots being dedicated to Tank, the chance that you'll be surprised as a result is much higher.A Large Blaster can break Shield Regen in situations where they attack before your hardener is up as well.
SoTa PoP wrote: Methana only really has speed going for it, it's survivability is more dependent on avoiding danger to begin with then just shrugging off hits and keep on going.
It's ... pretty much the exact opposite.
SoTa PoP wrote: But I must ask someone to throw on armor hardeners on a methane with a plate to test if it can be one shooted - I didn't have enough Sp to try and don't know anyone else who specced into it.
My math says it would be, though. Shield gaining another damage resist bonus to rails.
Can you share your math?
The only time a Methana should be 1 hit is if its running over a proxy mine nest / is hit with 3 Remote Explosives and maybe if its hit with a Particle Cannon with 2+ damage mods. Beyond that the Rail Turrets in this game do more damage to Shields than Armor. It's reversed compared to every other Rail weapon in EVE/Dust and an issue thats been brought up often. Seriously, check the efficiency ratings when you're aiming at a target with shields vs. armor.
Literally the only thing Saga's have over Methana's is better acceleration and this will continue to be the case until we get LAV Specializations with skill bonuses to incentive the use of one or another, better low slot modules, or a higher shield base on the Saga.
Saga v. Methana Balance
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Foundation Seldon
Molon Labe. General Tso's Alliance
633
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Posted - 2014.04.29 01:56:00 -
[4] - Quote
SoTa PoP wrote: Also, the shield rep does not stop when damage is taken - it continues through. You rep through all damage. That's the truth strength of the Saga-II right now.
And when CCP fixes that, you'll be right about what you're saying, but until then, SAGA II FTW! :3
You're saying the Saga II can't have its shield regen interrupted? It's working on the old Regen model?
Saga v. Methana Balance
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Foundation Seldon
Molon Labe. General Tso's Alliance
634
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Posted - 2014.04.29 02:23:00 -
[5] - Quote
Glantix Karmic-Snow wrote:blah blah
But could you interrupt the Shield Regen or was it always active?
Saga v. Methana Balance
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