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Harpyja
Molon Labe. General Tso's Alliance
1683
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Posted - 2014.04.28 13:53:00 -
[1] - Quote
General John Ripper wrote:If you have been playing this game for a few months and don't have any form of av, your a fail at this game. My alt has like 8 or 9 million SP and it only has standard AV grenades (which I don't even use) because I wanted standard locus grenades.
I just know how to avoid tanks; so far I've yet to be killed by a blaster tank
Funny enough, I've been killed by rail tanks at like 20 meters a handful amount of times.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1683
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Posted - 2014.04.28 13:59:00 -
[2] - Quote
Jack McReady wrote:no one runs AV because a MLT railtank is cheaper and more effective.
Because tiericide ._.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1683
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Posted - 2014.04.28 14:31:00 -
[3] - Quote
Thumb Green wrote:Mossellia Delt wrote:
lol, guess you can add
Duna Takihiro Spkr And a few other tankers
Because iv killed each of them with my afg
I don't know about the other two but Spkr has admitted to being solo'd by militia swarms after they got nerfed to 2 rounds in the clip, so.... Mossellia Delt wrote:Thumb Green wrote:Odigos Ellinas wrote:I am using ADV swarms with great success. Never try to solo a vehicle with infantry. If you want to solo vehicles use vehicles. Fck that noise, there is absolutely no reason why infantry shouldn't be able to solo vehicles. In regard to the op, making "mad" WP's doesn't really mean jacksh!t unless I can get to a spot that's hard to be killed from. Since you have to run proto to be any kind of effective against vehicles, a handful of deaths is enough to put you in the red even when you make ~500k that match. 4 deaths ran me 200k ISK... that's less then 1 of my scout suits. 4 deaths runs me around 400k in my AV suit. 4 deaths runs me around 2.2 million in my Gunny
*snarls are Benjamin Cisco* I still remember that match you cost me about that much. Though I have no doubt I cost you that much either as you were also running proto fit tanks and particle cannons
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1683
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Posted - 2014.04.28 14:36:00 -
[4] - Quote
BIind Shot wrote:Mossellia Delt wrote:Thumb Green wrote:So what you're saying is don't be a threat to vehicles? I'm sorry but anything less than proto is useless at destroying vehicles; and I'd rather have the best chance at destroying a vehicle than to just scare it off for 1-2 seconds. Proto forge, std suit and everything else. If you can't kill a vehicle with it, you're bad The thing about Fg is it's pretty circumstantial; you have to be on a roof some where. Keep in mind not all tanks have a blaster turret to kill you with. I've been popped open like a can of sardines right out in the open, and fatman was also out in the open. Missiles just feel like water balloons against fatman. And that's what makes missile tanks balanced.
Please think carefully before asking for nerfs/buffs.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1683
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Posted - 2014.04.28 14:58:00 -
[5] - Quote
BIind Shot wrote:Harpyja wrote:BIind Shot wrote:Mossellia Delt wrote:Thumb Green wrote:So what you're saying is don't be a threat to vehicles? I'm sorry but anything less than proto is useless at destroying vehicles; and I'd rather have the best chance at destroying a vehicle than to just scare it off for 1-2 seconds. Proto forge, std suit and everything else. If you can't kill a vehicle with it, you're bad The thing about Fg is it's pretty circumstantial; you have to be on a roof some where. Keep in mind not all tanks have a blaster turret to kill you with. I've been popped open like a can of sardines right out in the open, and fatman was also out in the open. Missiles just feel like water balloons against fatman. And that's what makes missile tanks balanced. Please think carefully before asking for nerfs/buffs. I think blaster tanks are fair game for the nerf hammer. Even tankers are complaining about it being good for both infantry AND other tanks. Yes, I'm all for a blaster turret damage nerf. I believe balance can be and should be achieved through Balancing the Large Turrets. At this point, buffing AV will make it too powerful against certain vehicles while nerfing tanks in general will make balanced tanks (missile tanks) weak.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Harpyja
Molon Labe. General Tso's Alliance
1684
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Posted - 2014.04.28 15:57:00 -
[6] - Quote
Jack McReady wrote:Harpyja wrote:balanced tanks (missile tanks) weak. lol "balanced". I just tested it out a week ago, a full missiles volley can kill a buffered up tank (shield or armor does not matter) in a single volley. all tank weapons are unbalanced in some way. tank balance is like always out of CCPs control. That's what they are good for. Also you need to sacrifice a high slot for a damage mod to be able to do that. A lot of tanks can actually survive a full non-damage modded proto missile volley if it isn't to the rear.
If you say they aren't balanced, try to get over 15 infantry kills repeatedly every match. Oh that's right, missiles are hard to use against infantry.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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