Leadfoot10
Molon Labe. General Tso's Alliance
1141
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Posted - 2014.05.28 03:50:00 -
[1] - Quote
Medical Crash wrote:Lets say this is a PC battle, there being a city, and in the city there are two points out of a total of five.
The enemy team Has 2 Very High HP Heavies, 1 High HP Logi, and 1 High HP very fast strafing Caldari Assault guarding one of the points. Lets assume it will only be these four, all others will be at the outside points, no other reinforcements will come.
All are maxed out, and kill very fast. They are all keyboard strafing, and using the mouse to aim.
lol at the MKB comments. As others have noted, MKB is not an advantage in this game, and "keyboard strafing" is an urban myth. The more you think this is the reason you get killed by these people, the less likely you will be to ever overcome it. My advise, as a leader, is to put it out of your mind.
Moving past that, my strategy would be as follows:
If they are guarding one of the two city points, you take the other point first, then send someone to set up attack uplinks from two or three directions while clear their uplinks, and then some combination of engage/flank manuvers to take them down.
The cal scout is their eyes, so you get him first with a gal scout. Then you take the logi out, then the two heavies. That's the way to do it, but understand the battlefield rarely goes the way you plan. However, if you've done a good job clearing their uplinks, their spawn points will be limited and you use that to your advantage, box them in, and push/take the point.
Also, depending on which city point they hold, getting someone up high can also provide a tactical advantage, but it depends on the situation and which socket you're playing in the city.
How I would comprise my team depends on the team's relative gungame...
If I had better gun game, I'd get a gal scout, two heavies, and a logi, and just pound them. If I didn't have better gun game, but had better execution, I might try to get them looking one way with a heavy and flank them with a cloaked scouts. If you have neither, you need to outnumber them. Use your numbers to your advantage, and engage/flank.
The above said, please keep in mind it makes no sense to put someone who is a weak heavy but great scout in a heavy suit just because the tactical situation calls for it. I've had much more success just letting players play their assigned roles, so be careful to overly dictate which suit does what when.
Just a few scattered thoughts, hoping to help....Leadfoot |