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Godin Thekiller
OSG Planetary Operations Covert Intervention
2078
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Posted - 2014.04.27 15:46:00 -
[1] - Quote
Told you, we couldn't handle it.
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Godin Thekiller
OSG Planetary Operations Covert Intervention
2080
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Posted - 2014.04.27 15:53:00 -
[2] - Quote
Alpha 443-6732 wrote:Harpyja wrote:I hear this quite too often when it comes to balance against vehicles, especially tanks.
Now, I must agree that CCP couldn't have dumbed down vehicles any more than they have already.
However, instead of buffing AV and/or nerfing vehicles (tanks in particular), why not add an extra dimension towards tanking and vehicles in general?
Why not give them capacitors that must be managed carefully? I won't go into any details here because there've been loads of threads discussing capacitors already.
I've heard from some people say that capacitors will make vehicles too hard and unmanageable; I disagree with those people. I think that that must be exactly what we need: adding an extra dimension to think about to make tanks and vehicles in general harder to use (and more rewarding) without buffing/nerfing anything.
What do you all think about this? They really should've just kept vehicles the way they were before, instead just adjusting modules and AV until they found a sweet spot. I have a feeling they fuc ked up so horribly, they won't be able to go back. Though there were some good ideas like the new missiles , small rails and the new shield tanking design, almost everything else other than that is a step down from 1.6 and especially chrome.
My point in making this, well, as well as adding **** too
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Godin Thekiller
OSG Planetary Operations Covert Intervention
2088
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Posted - 2014.04.27 18:15:00 -
[3] - Quote
Harpyja wrote:Godin Thekiller wrote:Told you, we couldn't handle it. And who's "we"? I don't believe you can speak for anyone other than yourself.
we as in mostly everyone. You'd have to be insanely good at micromanaging **** to be able to do all of those things, especially while in combat.
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Godin Thekiller
OSG Planetary Operations Covert Intervention
2088
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Posted - 2014.04.27 18:16:00 -
[4] - Quote
Temias Mercurial wrote:I'd rather that we just tier vehicles with AV.
Neither AV or vehicles will be balanced when there is only one tier of vehicles, and three of AV. There can never be an equilibrium...
OR
We can remove tiers completely, and follow the Eve system, which uses Basic, Tier 1, and Tier 2 assets. Others have suggested we do this with infantry, which holds promise of greater promise than Basic, STD, ADV, and PRO.
You can argue that vehicles are already tiered with modules being tiered, but that just doesn't work. The vehicles itself can never perform better than another tank or militia, and never better against AV. The "waves of opportunity" philosophy doesn't work, it sounds nice in balance, but in practice has not worked, and is ineffective.
With only one tier of vehicles, they either have to be excessively overpowered, or excessively underpowered. There isn't a magical way to achieve balance when one side or the other has to be gimped.
I hate the performance of my Incubus, but if this is only the STD varient of it, then I'm fine with that. But it would need to be cheaper. At most 250,000isk.
I like this guy......
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Godin Thekiller
OSG Planetary Operations Covert Intervention
2088
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Posted - 2014.04.27 18:18:00 -
[5] - Quote
Mojo XXXIII wrote:DUST Fiend wrote:Crimson Cerberes wrote:spend 80k+, get invulnerability to 75% of all weapons in dust.
Yep, that is easy mode. Spend 500k+, get vulnerability to buildings, gravity, MCCs, MCC Missiles, null cannons, RDVs, rail guns, suicide derps, etc etc ISK cost should not be a substitute for player skill. Just because one player spends 500k+ should not mean that it should take a quarter of the other team's players to take him out. If it only takes one player to operate a vehicle, then one player should be at least CAPABLE of destroying that vehicle. Otherwise, you throw game balance out the window and might as well just hand the win to whoever's wearing the most expensive suit.
1: you read that wrong. read it again.
2: This isn't a binary system, nor does a binary system ever works.
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Blup Blub Bloop. Translation: Die -_-
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