I-Shayz-I
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3070
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Posted - 2014.04.27 12:21:00 -
[1] - Quote
Right now we have two types of vehicles, Caldari shield "tank" and Gallente armor repair.
Obviously the Caldari suits are long range fighters with the idea of stacking HP modules and relying on cover to allow for the shield delay before they can quickly rep back up and engage. However when in CQC against multiple enemies they are weak because of the inability to recharge while taking fire.
Gallente are not so much built for stacking HP, but instead work better for speed, CQC, and constant armor repair. Armor "tanking" is generally build more for the Amarr.
But looking through the stats on vehicles and vehicle modules I found that it differs greatly from the suits.
The shield recharge on Caldari AND Gallente tanks is relatively the same, whereas the caldari suits usually have about twice the shield recharge that the gallente have. There aren't any ways to improve the shield recharge rate through tank modules, but the heavy armor repair modules are insanely high compared to the base armor of gallente tanks. ___________________________________________________________________________
Gallente sentinels have a base armor of 525, and with 3 armor reps you can get 18.75 armor repair (ignoring the 1hp/s). 18.75 / 525 is 3.57% Gallente tanks have a base armor of 4000, and with 3 armor reps you can get about 350 armor repair 300 / 4000 is 8.75% Translating that 8.75% to the sentinel we get 45.94 armor repair 45.94 / 18.75 is a factor of about 2.5, or a 150% difference
Caldari sentinels have a base shield of 525, and a base shield regen of 30. 30 / 525 is 5.71% Caldari tanks have a base shield of about 2600, and a base shield regen of about 200 200 / 2600 is 7.69% Translating that 7.69% to the sentinel we get 40.37 shield recharge 40.37 / 30 is a factor of about 1.3, or a 30% difference
Let's pretend caldari sentinels have the same base shield ratio to the gallente sentinels, as the caldari tanks have to the gallente tanks...which is about 1.54. This would mean that Caldari sentinels would have about 340 shields
Pretend Caldari sentinels have a base shield of 340, and a base shield regen of 30. 30 / 340 is 8.82% Caldari tanks have a base shield of about 2600, and a base shield regen of about 200 200 / 2600 is 7.69% Translating that 7.69% to the sentinel we get 26.15 shield recharge 26.15 / 30 is a factor of about .9, or a 10% difference _________________________________________________________
Math aside, what I'm trying to get at here is that if in dropsuit balance we can't stack armor repairers on gallente suits to out-rep the base shield regen of a caldari suits...we shouldn't be able to do the same when it comes to tanks
In other words, having a possible 350 (or more?) armor repair compared to 200 shield recharge is like being able to have 52.5 armor repair compared to 30 shield recharge.
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