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JIMvc2
UNREAL WARRIORS
101
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Posted - 2014.04.25 20:22:00 -
[1] - Quote
The UR3 does a great job when a OB arrives from space to ground. Unlike other game engines that developers tweak and change = bad. The engine of Starhawk is soo effin smooth that I get Zero Lag. On the other hand, Dust 514 on my Vizio 75 Inch LED Smart TV at 120+ HZ = Dust runs at 60 FPS.
If you run proto gear, prepare to suffer the consequences. You've been warned.
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JIMvc2
UNREAL WARRIORS
101
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Posted - 2014.04.25 20:23:00 -
[2] - Quote
Himiko Kuronaga wrote:CCP wants the game to run on PS3 and PS4 at the same time. They will keep it on the U3 engine as a result.
It is possible to make cross-play happen, but it would be a technical nightmare to make it happen on different engines.
You are more likely going to see graphical upgrades on the PS4 version using the same engine with a better frame rate.
When Dust releaseson ps4. Both PS3 and PS4 players will play together and against = Seccess.
If you run proto gear, prepare to suffer the consequences. You've been warned.
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JIMvc2
UNREAL WARRIORS
101
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Posted - 2014.04.26 00:30:00 -
[3] - Quote
Pete B wrote:C Saunders wrote:JIMvc2 wrote:The UR3 does a great job when a OB arrives from space to ground. Unlike other game engines that developers tweak and change = bad. The engine of Starhawk is soo effin smooth that I get Zero Lag. On the other hand, Dust 514 on my Vizio 75 Inch LED Smart TV at 120+ HZ = Dust runs at 60 FPS. Im not sure what Starhawk your playing. It can have some SERIOUS framerate drops at times. For example. Go splitscreen online, 32 players, large map and choas in a small area. The game plays like microsoft powerpoint. Well thats an extreme case. Thats the probably the equivalents of an entire matches vehicles on in the (what I think is) the caldari research facility in a PC match. Thats just taking stress testing to an extreme. For the most part, starhawk runs silky smooth with exceptions of slight (but still playable) frame drops when real action occurs. Unlike Dust where the game is bordering playable most of the time and during PC or certain maps the game DOES become a slideshow.
Splitscreen or not it still runs smooth for me. Even MAG did alot better. With 128 vs 128 are close = MADNESS = No problems.
If you run proto gear, prepare to suffer the consequences. You've been warned.
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JIMvc2
UNREAL WARRIORS
102
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Posted - 2014.04.26 05:22:00 -
[4] - Quote
Funkmaster Whale wrote:It seems like you guys don't really quite understand how game engines work. It's not like some graphics card that you pull out and replace with a new one and voila!
If this game were to start using a different engine, The entire game would have to be rebuilt. Every asset ranging from art, models, and coding in the game would likely have to be almost completely redone. This of course would take years of development time. As such, I think the chances of DUST porting to a different engine anytime soon is around 0%.
You have a good point. This whole PS4 port crap is just so stupid. Ps4 has Killzone, Imfamous, and other games. What else do they want more crap. The PS4 is not even a year old xD lol
If you run proto gear, prepare to suffer the consequences. You've been warned.
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